---parse form:LanguageCfg.xls key:configId
---@type LanguageTotalCfg[]
local c = {
	[1] = { configId = 1, txt1 = "此账号已经存在" },
	[2] = { configId = 2, txt1 = "账号或密码不正确" },
	[3] = { configId = 3, txt1 = "输入账号长度不合法" },
	[4] = { configId = 4, txt1 = "输入密码长度不合法" },
	[5] = { configId = 5, txt1 = "账号已经在别的设备上登录" },
	[6] = { configId = 6, txt1 = "此位置或此建筑已经有了。不需要再创建" },
	[7] = { configId = 7, txt1 = "建筑物的数据不对。可能该建筑已经存在" },
	[8] = { configId = 8, txt1 = "正在升级中" },
	[9] = { configId = 9, txt1 = "升级已经到顶了" },
	[10] = { configId = 10, txt1 = "建筑没有在升级中" },
	[11] = { configId = 11, txt1 = "时间未到" },
	[12] = { configId = 12, txt1 = "配置表错误" },
	[13] = { configId = 13, txt1 = "此建筑物不能手动创建" },
	[14] = { configId = 14, txt1 = "此建筑物不能升级" },
	[15] = { configId = 15, txt1 = "没有此ID的英雄，检查配置表" },
	[16] = { configId = 16, txt1 = "碎片不足" },
	[17] = { configId = 17, txt1 = "已经进化到最高级了" },
	[18] = { configId = 18, txt1 = "正在进化中" },
	[19] = { configId = 19, txt1 = "此英雄没有在进化中" },
	[20] = { configId = 20, txt1 = "请求参数不合法" },
	[21] = { configId = 21, txt1 = "此科技已经开启过了" },
	[22] = { configId = 22, txt1 = "研发前置条件不满足" },
	[23] = { configId = 23, txt1 = "训练队列已达上限" },
	[24] = { configId = 24, txt1 = "训练士兵数超过上限" },
	[25] = { configId = 25, txt1 = "此兽夹正在制作中" },
	[26] = { configId = 26, txt1 = "正在孵化中" },
	[27] = { configId = 27, txt1 = "没有对应的恐龙蛋不能孵化 " },
	[28] = { configId = 28, txt1 = "此恐龙正在训练中" },
	[29] = { configId = 29, txt1 = "此类建筑物还未解锁" },
	[30] = { configId = 30, txt1 = "装备品阶不够" },
	[31] = { configId = 31, txt1 = "爵位提升进行中" },
	[32] = { configId = 32, txt1 = "此英雄没有在升爵位" },
	[33] = { configId = 33, txt1 = "未找到你想采集的资源" },
	[34] = { configId = 34, txt1 = "物品数量不足" },
	[35] = { configId = 35, txt1 = "物品使用失败" },
	[36] = { configId = 36, txt1 = "字符长度不对" },
	[37] = { configId = 37, txt1 = "科技点不足" },
	[38] = { configId = 38, txt1 = "未达到进化所需等级" },
	[39] = { configId = 39, txt1 = "没有足够的兽夹" },
	[40] = { configId = 40, txt1 = "请先将前置科技点升至最高等级" },
	[41] = { configId = 41, txt1 = "钻石不足" },
	[42] = { configId = 42, txt1 = "领主等级未达到" },
	[43] = { configId = 43, txt1 = "副本未完成，无法扫荡" },
	[44] = { configId = 44, txt1 = "该副本无法扫荡" },
	[45] = { configId = 45, txt1 = "体力不足" },
	[46] = { configId = 46, txt1 = "请先完成上一关" },
	[47] = { configId = 47, txt1 = "已通关，无法再次挑战" },
	[48] = { configId = 48, txt1 = "当日挑战次数已用完" },
	[49] = { configId = 49, txt1 = "斥候队列不可再加任务" },
	[50] = { configId = 50, txt1 = "建造前置条件不满足" },
	[51] = { configId = 51, txt1 = "行军失败" },
	[52] = { configId = 52, txt1 = "兽夹制作数量超出上限" },
	[53] = { configId = 53, txt1 = "孵化数量超出上限" },
	[2030] = { configId = 2030, txt1 = "升级中 " },
	[2031] = { configId = 2031, txt1 = "队列闲置中" },
	[2032] = { configId = 2032, txt1 = "建造" },
	[2033] = { configId = 2033, txt1 = "研发" },
	[2035] = { configId = 2035, txt1 = "立即建造" },
	[2036] = { configId = 2036, txt1 = "立即加速" },
	[2037] = { configId = 2037, txt1 = "立即升级" },
	[2038] = { configId = 2038, txt1 = "加速" },
	[2039] = { configId = 2039, txt1 = "升级" },
	[2050] = { configId = 2050, txt1 = "当前训练队列已满" },
	[2051] = { configId = 2051, txt1 = "{0}名{1}士兵训练完成" },
	[2052] = { configId = 2052, txt1 = "资源不足，是否前往使用资源道具？" },
	[2071] = { configId = 2071, txt1 = "和{0}同时出战时,{1}加成{2}" },
	[2072] = { configId = 2072, txt1 = "立即进阶" },
	[2073] = { configId = 2073, txt1 = "进阶" },
	[2074] = { configId = 2074, txt1 = "爵位提升" },
	[2075] = { configId = 2075, txt1 = "快速提升" },
	[2076] = { configId = 2076, txt1 = "装备晋升材料不足" },
	[2077] = { configId = 2077, txt1 = "已经晋升到满级" },
	[2078] = { configId = 2078, txt1 = "英雄已达到最大品阶" },
	[2079] = { configId = 2079, txt1 = "装备品阶不够" },
	[2080] = { configId = 2080, txt1 = "已为最高爵位" },
	[2081] = { configId = 2081, txt1 = "步兵" },
	[2082] = { configId = 2082, txt1 = "弓兵" },
	[2083] = { configId = 2083, txt1 = "骑兵" },
	[2084] = { configId = 2084, txt1 = "攻城兽" },
	[2085] = { configId = 2085, txt1 = "斥候" },
	[2090] = { configId = 2090, txt1 = "当前效果" },
	[2091] = { configId = 2091, txt1 = "解锁效果" },
	[2092] = { configId = 2092, txt1 = "最高效果" },
	[2100] = { configId = 2100, txt1 = "达到当前阶段等级上限时才可进化" },
	[2101] = { configId = 2101, txt1 = "碎片不足!" },
	[2102] = { configId = 2102, txt1 = "进化中" },
	[2103] = { configId = 2103, txt1 = "成长阶段：" },
	[2104] = { configId = 2104, txt1 = "等级上限：" },
	[2105] = { configId = 2105, txt1 = "恐龙详情" },
	[2150] = { configId = 2150, txt1 = "领主昵称" },
	[2151] = { configId = 2151, txt1 = "行动力" },
	[2152] = { configId = 2152, txt1 = "体力" },
	[2153] = { configId = 2153, txt1 = "等级" },
	[2154] = { configId = 2154, txt1 = "{0}:(UID:{1})" },
	[2155] = { configId = 2155, txt1 = "修改" },
	[2156] = { configId = 2156, txt1 = "领主装备" },
	[2157] = { configId = 2157, txt1 = "基础信息" },
	[2158] = { configId = 2158, txt1 = "领主科技" },
	[2159] = { configId = 2159, txt1 = "联盟" },
	[2160] = { configId = 2160, txt1 = "领主府等级" },
	[2161] = { configId = 2161, txt1 = "实力" },
	[2162] = { configId = 2162, txt1 = "行动力恢复1点需要%d秒\r\n(恢复速度%s)\r\n%s" },
	[2163] = { configId = 2163, txt1 = "距离恢复至上限还需:" },
	[2164] = { configId = 2164, txt1 = "已满" },
	[2165] = { configId = 2165, txt1 = "未装备" },
	[2166] = { configId = 2166, txt1 = "编辑" },
	[2167] = { configId = 2167, txt1 = "装备" },
	[2168] = { configId = 2168, txt1 = "保存" },
	[2169] = { configId = 2169, txt1 = "卸下" },
	[2170] = { configId = 2170, txt1 = "进阶" },
	[2171] = { configId = 2171, txt1 = "更换头像" },
	[2172] = { configId = 2172, txt1 = "更改昵称" },
	[2173] = { configId = 2173, txt1 = "点击此处输入昵称" },
	[2174] = { configId = 2174, txt1 = "请输入1至5个汉字，或者3至15个英文字符，可由数字，字母组成" },
	[2175] = { configId = 2175, txt1 = "领主装备穿戴方案" },
	[2176] = { configId = 2176, txt1 = "前往研发解锁更多穿戴方案" },
	[2177] = { configId = 2177, txt1 = "当前没有该部位的装备,前往锻造场获取装备？" },
	[2178] = { configId = 2178, txt1 = "立刻前往" },
	[2179] = { configId = 2179, txt1 = "武器" },
	[2180] = { configId = 2180, txt1 = "头盔" },
	[2181] = { configId = 2181, txt1 = "盔甲" },
	[2182] = { configId = 2182, txt1 = "鞋子" },
	[2183] = { configId = 2183, txt1 = "腰带" },
	[2184] = { configId = 2184, txt1 = "护腕" },
	[2185] = { configId = 2185, txt1 = "项链" },
	[2186] = { configId = 2186, txt1 = "戒指" },
	[2187] = { configId = 2187, txt1 = "饰品" },
	[2188] = { configId = 2188, txt1 = "体力恢复1点需要%d秒\r\n(恢复速度%s)\r\n%s" },
	[2189] = { configId = 2189, txt1 = "重置" },
	[2190] = { configId = 2190, txt1 = "可用科技点数:{0}" },
	[2191] = { configId = 2191, txt1 = "领主信息" },
	[2192] = { configId = 2192, txt1 = "更多信息" },
	[2193] = { configId = 2193, txt1 = "屏蔽此人" },
	[2194] = { configId = 2194, txt1 = "取消屏蔽" },
	[2195] = { configId = 2195, txt1 = "发送邮件" },
	[2196] = { configId = 2196, txt1 = "私聊" },
	[2197] = { configId = 2197, txt1 = "排行榜" },
	[2198] = { configId = 2198, txt1 = "部队" },
	[2199] = { configId = 2199, txt1 = "设置" },
	[2200] = { configId = 2200, txt1 = "方案名字" },
	[2201] = { configId = 2201, txt1 = "领地科技方案" },
	[2202] = { configId = 2202, txt1 = "升级效果" },
	[2203] = { configId = 2203, txt1 = "当前等级" },
	[2204] = { configId = 2204, txt1 = "下一等级" },
	[2205] = { configId = 2205, txt1 = "需要科技" },
	[2206] = { configId = 2206, txt1 = "包含特殊字符，请修改后重试！" },
	[2207] = { configId = 2207, txt1 = "道具不足！" },
	[2208] = { configId = 2208, txt1 = "暂未开放！" },
	[2209] = { configId = 2209, txt1 = "是否保存当前装备方案？" },
	[2210] = { configId = 2210, txt1 = "重置领主科技需要消耗{0},重置后已升级的科技将会全部还原，是否继续？" },
	[2211] = { configId = 2211, txt1 = "Lv.{0}" },
	[2212] = { configId = 2212, txt1 = "请选择装备" },
	[2213] = { configId = 2213, txt1 = "未解锁" },
	[2214] = { configId = 2214, txt1 = "领主等级不足！" },
	[2215] = { configId = 2215, txt1 = "未加入任何联盟" },
	[2216] = { configId = 2216, txt1 = "输入长度不合法，请重新输入！" },
	[2220] = { configId = 2220, txt1 = "标题" },
	[2221] = { configId = 2221, txt1 = "内容" },
	[2222] = { configId = 2222, txt1 = "取消" },
	[2223] = { configId = 2223, txt1 = "确定" },
	[2229] = { configId = 2229, txt1 = "两次输入内容不一致" },
	[2250] = { configId = 2250, txt1 = "部队详情" },
	[2251] = { configId = 2251, txt1 = "兵种" },
	[2252] = { configId = 2252, txt1 = "部队数量" },
	[2253] = { configId = 2253, txt1 = "战力" },
	[2254] = { configId = 2254, txt1 = "军饷" },
	[2255] = { configId = 2255, txt1 = "医疗所伤兵" },
	[2256] = { configId = 2256, txt1 = "总兵力" },
	[2257] = { configId = 2257, txt1 = "部队实力" },
	[2258] = { configId = 2258, txt1 = "部队总军饷" },
	[2259] = { configId = 2259, txt1 = "医疗所容量" },
	[2260] = { configId = 2260, txt1 = "行军队列" },
	[2261] = { configId = 2261, txt1 = "部队数量：{0}" },
	[2262] = { configId = 2262, txt1 = "出征战力：{0}" },
	[2263] = { configId = 2263, txt1 = "存储量：{0}/{1}" },
	[2264] = { configId = 2264, txt1 = "采集时间：{0}" },
	[2265] = { configId = 2265, txt1 = "行军时间：{0}" },
	[2266] = { configId = 2266, txt1 = "未选择任何英雄！" },
	[2267] = { configId = 2267, txt1 = "X{0}" },
	[2301] = { configId = 2301, txt1 = "秒" },
	[2302] = { configId = 2302, txt1 = "分钟" },
	[2303] = { configId = 2303, txt1 = "小时" },
	[2304] = { configId = 2304, txt1 = "天" },
	[5001] = { configId = 5001, txt1 = "等    级:" },
	[5002] = { configId = 5002, txt1 = "经验值:" },
	[5003] = { configId = 5003, txt1 = "升级" },
	[5004] = { configId = 5004, txt1 = "获取" },
	[5005] = { configId = 5005, txt1 = "领地技能" },
	[5006] = { configId = 5006, txt1 = "战斗技能" },
	[5007] = { configId = 5007, txt1 = "战力:" },
	[5008] = { configId = 5008, txt1 = "详细属性" },
	[5009] = { configId = 5009, txt1 = "羁绊属性" },
	[5010] = { configId = 5010, txt1 = "英雄介绍" },
	[5011] = { configId = 5011, txt1 = "羁绊英雄" },
	[5012] = { configId = 5012, txt1 = "英雄" },
	[5013] = { configId = 5013, txt1 = "Lv." },
	[5014] = { configId = 5014, txt1 = "升阶" },
	[5015] = { configId = 5015, txt1 = "基础属性" },
	[5016] = { configId = 5016, txt1 = "进阶属性" },
	[5017] = { configId = 5017, txt1 = "(蓝色解锁)" },
	[5018] = { configId = 5018, txt1 = "(紫色解锁)" },
	[5019] = { configId = 5019, txt1 = "(橙色解锁)" },
	[5020] = { configId = 5020, txt1 = "(红色解锁)" },
	[5021] = { configId = 5021, txt1 = "晋升" },
	[5022] = { configId = 5022, txt1 = "武器" },
	[5023] = { configId = 5023, txt1 = "铠甲" },
	[5024] = { configId = 5024, txt1 = "头盔" },
	[5025] = { configId = 5025, txt1 = "鞋子" },
	[5026] = { configId = 5026, txt1 = "晋升到{0}解锁" },
	[5027] = { configId = 5027, txt1 = "解锁技能" },
	[5028] = { configId = 5028, txt1 = "立即进化" },
	[5029] = { configId = 5029, txt1 = "英雄升级" },
	[5030] = { configId = 5030, txt1 = "原始时间" },
	[5031] = { configId = 5031, txt1 = "ALL" },
	[5032] = { configId = 5032, txt1 = "背包" },
	[5033] = { configId = 5033, txt1 = "使用" },
	[5034] = { configId = 5034, txt1 = "New" },
	[5035] = { configId = 5035, txt1 = "您获得了[{0}] {1}" },
	[5036] = { configId = 5036, txt1 = "尚未获得此类道具" },
	[5037] = { configId = 5037, txt1 = "使用道具{0} X {1}成功" },
	[5041] = { configId = 5041, txt1 = "粮食" },
	[5042] = { configId = 5042, txt1 = "木材" },
	[5043] = { configId = 5043, txt1 = "石头" },
	[5044] = { configId = 5044, txt1 = "铁" },
	[5045] = { configId = 5045, txt1 = "金属" },
	[5046] = { configId = 5046, txt1 = "金币" },
	[5047] = { configId = 5047, txt1 = "钻石" },
	[5050] = { configId = 5050, txt1 = "军营" },
	[5051] = { configId = 5051, txt1 = "领地军量" },
	[5052] = { configId = 5052, txt1 = "前往颜色科技解锁" },
	[5053] = { configId = 5053, txt1 = "训练数量" },
	[5054] = { configId = 5054, txt1 = "立即训练" },
	[5055] = { configId = 5055, txt1 = "开始训练" },
	[5056] = { configId = 5056, txt1 = "尚未研发[{0}]" },
	[5057] = { configId = 5057, txt1 = "前往学院解锁此部队" },
	[5058] = { configId = 5058, txt1 = "前往" },
	[5059] = { configId = 5059, txt1 = "一键使用[{0}]的{1}道具" },
	[5060] = { configId = 5060, txt1 = "一键使用" },
	[5061] = { configId = 5061, txt1 = "查看详情" },
	[5062] = { configId = 5062, txt1 = "剩余" },
	[5063] = { configId = 5063, txt1 = "连续使用" },
	[5064] = { configId = 5064, txt1 = "使用" },
	[5065] = { configId = 5065, txt1 = "购买并使用" },
	[5066] = { configId = 5066, txt1 = "提示" },
	[5067] = { configId = 5067, txt1 = "使用一下道具总共获得" },
	[5068] = { configId = 5068, txt1 = "不再提示,可在设置中开启" },
	[5069] = { configId = 5069, txt1 = "返回" },
	[5070] = { configId = 5070, txt1 = "确认并使用" },
	[5071] = { configId = 5071, txt1 = "请选择数量" },
	[5072] = { configId = 5072, txt1 = "总计:" },
	[5073] = { configId = 5073, txt1 = "已操过需求" },
	[5074] = { configId = 5074, txt1 = "训练{0}队列闲置中" },
	[5075] = { configId = 5075, txt1 = "前往学院研发以解锁此部队" },
	[5076] = { configId = 5076, txt1 = "一键购买" },
	[5077] = { configId = 5077, txt1 = ",已超过需求" },
	[5078] = { configId = 5078, txt1 = "通用道具使用" },
	[5080] = { configId = 5080, txt1 = "建筑属性" },
	[5081] = { configId = 5081, txt1 = "当前效果" },
	[5082] = { configId = 5082, txt1 = "下一级" },
	[5083] = { configId = 5083, txt1 = "条件" },
	[5084] = { configId = 5084, txt1 = "立即建造" },
	[5085] = { configId = 5085, txt1 = "建造/升级" },
	[5086] = { configId = 5086, txt1 = "{0}级{1}升级中{2}" },
	[5087] = { configId = 5087, txt1 = "建筑已经达到最高等级" },
	[5088] = { configId = 5088, txt1 = "建造列表" },
	[5101] = { configId = 5101, txt1 = "平民" },
	[5102] = { configId = 5102, txt1 = "骑士" },
	[5103] = { configId = 5103, txt1 = "勋爵" },
	[5104] = { configId = 5104, txt1 = "准男爵" },
	[5105] = { configId = 5105, txt1 = "男爵" },
	[5106] = { configId = 5106, txt1 = "子爵" },
	[5107] = { configId = 5107, txt1 = "伯爵" },
	[5108] = { configId = 5108, txt1 = "侯爵" },
	[5109] = { configId = 5109, txt1 = "公爵" },
	[5110] = { configId = 5110, txt1 = "大公" },
	[5111] = { configId = 5111, txt1 = "王爵" },
	[5112] = { configId = 5112, txt1 = "亲王" },
	[5121] = { configId = 5121, txt1 = "施放时" },
	[5122] = { configId = 5122, txt1 = "永久生效" },
	[5123] = { configId = 5123, txt1 = "随队出证时生效" },
	[5141] = { configId = 5141, txt1 = "力量" },
	[5142] = { configId = 5142, txt1 = "智力" },
	[5143] = { configId = 5143, txt1 = "敏捷" },
	[5144] = { configId = 5144, txt1 = "生命" },
	[5145] = { configId = 5145, txt1 = "物理攻击" },
	[5146] = { configId = 5146, txt1 = "魔法攻击" },
	[5147] = { configId = 5147, txt1 = "物理防御" },
	[5148] = { configId = 5148, txt1 = "魔法防御" },
	[5149] = { configId = 5149, txt1 = "暴击" },
	[5150] = { configId = 5150, txt1 = "怒气" },
	[5151] = { configId = 5151, txt1 = "移动速度" },
	[5152] = { configId = 5152, txt1 = "攻击速度" },
	[5153] = { configId = 5153, txt1 = "攻击距离" },
	[5154] = { configId = 5154, txt1 = "战力值" },
	[5155] = { configId = 5155, txt1 = "负重" },
	[5156] = { configId = 5156, txt1 = "军饷" },
	[5171] = { configId = 5171, txt1 = "远古时代" },
	[5172] = { configId = 5172, txt1 = "兽皮时代" },
	[5173] = { configId = 5173, txt1 = "木材时代" },
	[5174] = { configId = 5174, txt1 = "石器时代" },
	[5175] = { configId = 5175, txt1 = "铜器时代" },
	[5176] = { configId = 5176, txt1 = "铁器时代" },
	[5177] = { configId = 5177, txt1 = "蒸汽时代" },
	[5178] = { configId = 5178, txt1 = "电气时代" },
	[5179] = { configId = 5179, txt1 = "原子时代" },
	[5180] = { configId = 5180, txt1 = "信息时代" },
	[5181] = { configId = 5181, txt1 = "行星时代" },
	[5182] = { configId = 5182, txt1 = "宇宙时代" },
	[5186] = { configId = 5186, txt1 = "Ⅰ" },
	[5187] = { configId = 5187, txt1 = "Ⅱ" },
	[5188] = { configId = 5188, txt1 = "Ⅲ" },
	[5189] = { configId = 5189, txt1 = "Ⅳ" },
	[5190] = { configId = 5190, txt1 = "Ⅴ" },
	[5191] = { configId = 5191, txt1 = "Ⅵ" },
	[5192] = { configId = 5192, txt1 = "Ⅶ" },
	[5193] = { configId = 5193, txt1 = "Ⅷ" },
	[5194] = { configId = 5194, txt1 = "Ⅸ" },
	[5195] = { configId = 5195, txt1 = "Ⅹ" },
	[5196] = { configId = 5196, txt1 = "Ⅺ" },
	[5197] = { configId = 5197, txt1 = "Ⅻ" },
	[5200] = { configId = 5200, txt1 = "#{0} X:{1}, Y{2}" },
	[5201] = { configId = 5201, txt1 = "{0}Lv.{1}" },
	[5202] = { configId = 5202, txt1 = "存储量" },
	[5203] = { configId = 5203, txt1 = "采集者" },
	[5204] = { configId = 5204, txt1 = "采集量：{0}/{1}" },
	[5205] = { configId = 5205, txt1 = "召回" },
	[5206] = { configId = 5206, txt1 = "侦查" },
	[5207] = { configId = 5207, txt1 = "攻击" },
	[5208] = { configId = 5208, txt1 = "采集" },
	[5209] = { configId = 5209, txt1 = "可能掉落" },
	[5210] = { configId = 5210, txt1 = "推荐兵力{0}等级为{1}的战斗单位" },
	[5211] = { configId = 5211, txt1 = "集结" },
	[5212] = { configId = 5212, txt1 = "发现{0}，请派遣斥候进行侦查。" },
	[5213] = { configId = 5213, txt1 = "{0}：{1}X{2}" },
	[5214] = { configId = 5214, txt1 = "待办队列{0}/{1}" },
	[5215] = { configId = 5215, txt1 = "领主大人，我们已经调查过这个地方了。" },
	[5216] = { configId = 5216, txt1 = "调查时间：" },
	[5217] = { configId = 5217, txt1 = "前往" },
	[5218] = { configId = 5218, txt1 = "你已有队伍正在猎杀" },
	[5219] = { configId = 5219, txt1 = "前往研发" },
	[5220] = { configId = 5220, txt1 = "剩余血量" },
	[5221] = { configId = 5221, txt1 = "剩余时间" },
	[5222] = { configId = 5222, txt1 = "推荐战力" },
	[5223] = { configId = 5223, txt1 = "无人采集" },
	[5224] = { configId = 5224, txt1 = "无人占领" },
	[5225] = { configId = 5225, txt1 = "{0}的军队" },
	[5226] = { configId = 5226, txt1 = "拾取" },
	[5227] = { configId = 5227, txt1 = "发现{0}，请派遣斥候进行拾取。" },
	[5228] = { configId = 5228, txt1 = "敌方战力" },
	[5230] = { configId = 5230, txt1 = "书签" },
	[5231] = { configId = 5231, txt1 = "X：{0} Y：{1}" },
	[5232] = { configId = 5232, txt1 = "编辑书签" },
	[5233] = { configId = 5233, txt1 = "标记" },
	[5234] = { configId = 5234, txt1 = "朋友" },
	[5235] = { configId = 5235, txt1 = "敌人" },
	[5236] = { configId = 5236, txt1 = "未在书签内" },
	[5237] = { configId = 5237, txt1 = "书签上限：{0}/{1}" },
	[5238] = { configId = 5238, txt1 = "确认添加" },
	[5240] = { configId = 5240, txt1 = "派遣部队" },
	[5241] = { configId = 5241, txt1 = "部队负重" },
	[5242] = { configId = 5242, txt1 = "行军速度" },
	[5243] = { configId = 5243, txt1 = "采集速度" },
	[5244] = { configId = 5244, txt1 = "部队规模：" },
	[5245] = { configId = 5245, txt1 = "加成属性" },
	[5246] = { configId = 5246, txt1 = "消耗行动体力：" },
	[5247] = { configId = 5247, txt1 = "清空" },
	[5248] = { configId = 5248, txt1 = "{0}倍攻击" },
	[5249] = { configId = 5249, txt1 = "战力：" },
	[5250] = { configId = 5250, txt1 = "带兵：" },
	[5251] = { configId = 5251, txt1 = "推荐" },
	[5252] = { configId = 5252, txt1 = "确定" },
	[5253] = { configId = 5253, txt1 = "出征阵容" },
	[5254] = { configId = 5254, txt1 = "行军" },
	[5255] = { configId = 5255, txt1 = "步兵" },
	[5256] = { configId = 5256, txt1 = "骑兵" },
	[5257] = { configId = 5257, txt1 = "弓兵" },
	[5258] = { configId = 5258, txt1 = "攻城兽" },
	[5260] = { configId = 5260, txt1 = "你已有队伍正在前往采集" },
	[5261] = { configId = 5261, txt1 = "你的队伍正在采集" },
	[5262] = { configId = 5262, txt1 = "你已有斥候正在前往侦查" },
	[5263] = { configId = 5263, txt1 = "正在侦查" },
	[5264] = { configId = 5264, txt1 = "出错" },
	[5265] = { configId = 5265, txt1 = "你已有斥候正在前往拾取" },
	[5266] = { configId = 5266, txt1 = "加速" },
	[5267] = { configId = 5267, txt1 = "请派遣士兵" },
	[5271] = { configId = 5271, txt1 = "Ⅰ" },
	[5272] = { configId = 5272, txt1 = "Ⅱ" },
	[5273] = { configId = 5273, txt1 = "Ⅲ" },
	[5274] = { configId = 5274, txt1 = "Ⅳ" },
	[5275] = { configId = 5275, txt1 = "Ⅴ" },
	[5276] = { configId = 5276, txt1 = "Ⅵ" },
	[5277] = { configId = 5277, txt1 = "Ⅶ" },
	[5278] = { configId = 5278, txt1 = "Ⅷ" },
	[5279] = { configId = 5279, txt1 = "Ⅸ" },
	[5280] = { configId = 5280, txt1 = "Ⅹ" },
	[5281] = { configId = 5281, txt1 = "Ⅺ" },
	[5282] = { configId = 5282, txt1 = "Ⅻ" },
	[5290] = { configId = 5290, txt1 = "建造速度 %s" },
	[5291] = { configId = 5291, txt1 = "行军速度 %s" },
	[5292] = { configId = 5292, txt1 = "弓兵伤害 %s" },
	[5299] = { configId = 5299, txt1 = "士气：{0}%" },
	[5300] = { configId = 5300, txt1 = "总损失" },
	[5301] = { configId = 5301, txt1 = "胜利" },
	[5302] = { configId = 5302, txt1 = "失败" },
	[10001] = { configId = 10001, txt1 = "神农氏-农皇" },
	[10002] = { configId = 10002, txt1 = "相传炎帝牛首人身，他亲尝百草，发展用草药治病；他发明刀耕火种创造了两种翻土农具，教民垦荒种植粮食作物；他还领导部落人民制造出了饮食用的陶器和炊具。" },
	[10003] = { configId = 10003, txt1 = "美尼斯-法老" },
	[10004] = { configId = 10004, txt1 = "美尼斯是埃及第一王朝的开国国王。他统一了埃及，开启了法老统治时代，建立了在人类文明史上具有长期而辉煌影响的王国" },
	[10005] = { configId = 10005, txt1 = "始皇帝" },
	[10006] = { configId = 10006, txt1 = "秦始皇嬴政是中国历史上著名的政治家、战略家、改革家，首位完成中国统一的第一位皇帝，秦庄襄王之子，十三岁即王位，三十九岁称皇帝，在位三十七年。秦始皇建立皇帝制度，中央实施三公九卿，地方废除分封制，代以郡县制，书同文，车同轨，统一度量衡，北击匈奴，南征百越，修筑万里长城。把中国推向了大一统时代，为建立专制主义中央集权制度开创了新局面，对中国和世界历史产生了深远影响，奠定中国两千余年政治制度基本格局。他被明代思想家李贽誉为'千古一帝'。" },
	[10007] = { configId = 10007, txt1 = "武田信玄" },
	[10008] = { configId = 10008, txt1 = "武田信玄因任甲斐守，并且具有非凡的军事才能，被称为'甲斐之虎'。有'战国第一名将'之称，也被誉为'战国第一兵法家'。武田家在扩展版图的过程中还多次使用过此战术均获得成功。得到'天下第一骑兵队'之称号。" },
	[10009] = { configId = 10009, txt1 = "英雄名称3" },
	[10010] = { configId = 10010, txt1 = "英雄描述3" },
	[10011] = { configId = 10011, txt1 = "英雄名称4" },
	[10012] = { configId = 10012, txt1 = "英雄描述4" },
	[10013] = { configId = 10013, txt1 = "英雄名称5" },
	[10014] = { configId = 10014, txt1 = "英雄描述5" },
	[10015] = { configId = 10015, txt1 = "英雄名称6" },
	[10016] = { configId = 10016, txt1 = "英雄描述6" },
	[10017] = { configId = 10017, txt1 = "英雄名称7" },
	[10018] = { configId = 10018, txt1 = "英雄描述7" },
	[10019] = { configId = 10019, txt1 = "英雄名称8" },
	[10020] = { configId = 10020, txt1 = "英雄描述8" },
	[10201] = { configId = 10201, txt1 = "平民" },
	[10202] = { configId = 10202, txt1 = "骑士" },
	[10203] = { configId = 10203, txt1 = "勋爵" },
	[10204] = { configId = 10204, txt1 = "准男爵" },
	[10205] = { configId = 10205, txt1 = "男爵" },
	[10206] = { configId = 10206, txt1 = "子爵" },
	[10207] = { configId = 10207, txt1 = "伯爵" },
	[10208] = { configId = 10208, txt1 = "侯爵" },
	[10209] = { configId = 10209, txt1 = "公爵" },
	[10210] = { configId = 10210, txt1 = "大公" },
	[10211] = { configId = 10211, txt1 = "王爵" },
	[10212] = { configId = 10212, txt1 = "亲王" },
	[10220] = { configId = 10220, txt1 = "意识催眠" },
	[10221] = { configId = 10221, txt1 = "对目标部队造成攻击力{0}的伤害" },
	[10222] = { configId = 10222, txt1 = "步兵攻击" },
	[10223] = { configId = 10223, txt1 = "随队出征时步兵攻击{0}" },
	[10224] = { configId = 10224, txt1 = "步兵防御" },
	[10225] = { configId = 10225, txt1 = "随队出征时步兵防御{0}" },
	[10226] = { configId = 10226, txt1 = "步兵生命" },
	[10227] = { configId = 10227, txt1 = "随队出征时步兵生命{0}" },
	[10230] = { configId = 10230, txt1 = "建造加速" },
	[10231] = { configId = 10231, txt1 = "建造速度{0}" },
	[10232] = { configId = 10232, txt1 = "学术激励" },
	[10233] = { configId = 10233, txt1 = "粮食采集速度{0}" },
	[10234] = { configId = 10234, txt1 = "行动力上限" },
	[10235] = { configId = 10235, txt1 = "行动力上限{0}" },
	[10236] = { configId = 10236, txt1 = "行动力恢复" },
	[10237] = { configId = 10237, txt1 = "行李东恢复速度{0}" },
	[10240] = { configId = 10240, txt1 = "意识催眠" },
	[10241] = { configId = 10241, txt1 = "对目标部队造成攻击力{0}的伤害" },
	[10242] = { configId = 10242, txt1 = "步兵攻击" },
	[10243] = { configId = 10243, txt1 = "随队出征时步兵攻击{0}" },
	[10244] = { configId = 10244, txt1 = "步兵防御" },
	[10245] = { configId = 10245, txt1 = "随队出征时步兵防御{0}" },
	[10246] = { configId = 10246, txt1 = "步兵生命" },
	[10247] = { configId = 10247, txt1 = "随队出征时步兵生命{0}" },
	[10250] = { configId = 10250, txt1 = "建造加速" },
	[10251] = { configId = 10251, txt1 = "建造速度{0}" },
	[10252] = { configId = 10252, txt1 = "学术激励" },
	[10253] = { configId = 10253, txt1 = "粮食采集速度{0}" },
	[10254] = { configId = 10254, txt1 = "行动力上限" },
	[10255] = { configId = 10255, txt1 = "行动力上限{0}" },
	[10256] = { configId = 10256, txt1 = "行动力恢复" },
	[10257] = { configId = 10257, txt1 = "行李东恢复速度{0}" },
	[10260] = { configId = 10260, txt1 = "意识催眠" },
	[10261] = { configId = 10261, txt1 = "对目标部队造成攻击力{0}的伤害" },
	[10262] = { configId = 10262, txt1 = "步兵攻击" },
	[10263] = { configId = 10263, txt1 = "随队出征时步兵攻击{0}" },
	[10264] = { configId = 10264, txt1 = "步兵防御" },
	[10265] = { configId = 10265, txt1 = "随队出征时步兵防御{0}" },
	[10266] = { configId = 10266, txt1 = "步兵生命" },
	[10267] = { configId = 10267, txt1 = "随队出征时步兵生命{0}" },
	[10270] = { configId = 10270, txt1 = "建造加速" },
	[10271] = { configId = 10271, txt1 = "建造速度{0}" },
	[10272] = { configId = 10272, txt1 = "学术激励" },
	[10273] = { configId = 10273, txt1 = "粮食采集速度{0}" },
	[10274] = { configId = 10274, txt1 = "行动力上限" },
	[10275] = { configId = 10275, txt1 = "行动力上限{0}" },
	[10276] = { configId = 10276, txt1 = "行动力恢复" },
	[10277] = { configId = 10277, txt1 = "行李东恢复速度{0}" },
	[10280] = { configId = 10280, txt1 = "意识催眠" },
	[10281] = { configId = 10281, txt1 = "对目标部队造成攻击力{0}的伤害" },
	[10282] = { configId = 10282, txt1 = "步兵攻击" },
	[10283] = { configId = 10283, txt1 = "随队出征时步兵攻击{0}" },
	[10284] = { configId = 10284, txt1 = "步兵防御" },
	[10285] = { configId = 10285, txt1 = "随队出征时步兵防御{0}" },
	[10286] = { configId = 10286, txt1 = "步兵生命" },
	[10287] = { configId = 10287, txt1 = "随队出征时步兵生命{0}" },
	[10290] = { configId = 10290, txt1 = "建造加速" },
	[10291] = { configId = 10291, txt1 = "建造速度{0}" },
	[10292] = { configId = 10292, txt1 = "学术激励" },
	[10293] = { configId = 10293, txt1 = "粮食采集速度{0}" },
	[10294] = { configId = 10294, txt1 = "行动力上限" },
	[10295] = { configId = 10295, txt1 = "行动力上限{0}" },
	[10296] = { configId = 10296, txt1 = "行动力恢复" },
	[10297] = { configId = 10297, txt1 = "行李东恢复速度{0}" },
	[14949] = { configId = 14949, txt1 = "小型食草龙" },
	[14950] = { configId = 14950, txt1 = "大型食草龙" },
	[14951] = { configId = 14951, txt1 = "巨型食草龙" },
	[14952] = { configId = 14952, txt1 = "小型食肉龙" },
	[14953] = { configId = 14953, txt1 = "大型食肉龙" },
	[14954] = { configId = 14954, txt1 = "巨型食肉龙" },
	[14960] = { configId = 14960, txt1 = "幼年期" },
	[14961] = { configId = 14961, txt1 = "成长期" },
	[14962] = { configId = 14962, txt1 = "成熟期" },
	[14963] = { configId = 14963, txt1 = "完全体" },
	[14964] = { configId = 14964, txt1 = "究极体" },
	[14965] = { configId = 14965, txt1 = "装甲体" },
	[14970] = { configId = 14970, txt1 = "普通の恐龙蛋" },
	[14971] = { configId = 14971, txt1 = "稀有の恐龙蛋" },
	[14972] = { configId = 14972, txt1 = "卓越の恐龙蛋" },
	[14973] = { configId = 14973, txt1 = "史诗の恐龙蛋" },
	[14974] = { configId = 14974, txt1 = "传说の恐龙蛋" },
	[14975] = { configId = 14975, txt1 = "神话の恐龙蛋" },
	[14980] = { configId = 14980, txt1 = "骨质兽夹" },
	[14981] = { configId = 14981, txt1 = "可捕获「普通、优质」恐龙蛋" },
	[14982] = { configId = 14982, txt1 = "木质兽夹" },
	[14983] = { configId = 14983, txt1 = "可捕获「优质、卓越」恐龙蛋" },
	[14984] = { configId = 14984, txt1 = "石质兽夹" },
	[14985] = { configId = 14985, txt1 = "可捕获「卓越、史诗」恐龙蛋" },
	[14986] = { configId = 14986, txt1 = "铜质兽夹" },
	[14987] = { configId = 14987, txt1 = "可捕获「史诗、传说」恐龙蛋" },
	[14988] = { configId = 14988, txt1 = "铁质兽夹" },
	[14989] = { configId = 14989, txt1 = "可捕获「传说、神话」恐龙蛋" },
	[14990] = { configId = 14990, txt1 = "金属兽夹" },
	[14991] = { configId = 14991, txt1 = "可捕获「传说、神话」恐龙蛋" },
	[15001] = { configId = 15001, txt1 = "霸王龙" },
	[15002] = { configId = 15002, txt1 = "4~6米" },
	[15003] = { configId = 15003, txt1 = "7~11吨" },
	[15004] = { configId = 15004, txt1 = "11.5~14.7米" },
	[15005] = { configId = 15005, txt1 = "雷克斯暴龙，具有极高的侵略性和进攻性，他们会攻击任何进入他们视野的生物在同时面对多个单位时，通常会从体型较大的生物开始攻击" },
	[15006] = { configId = 15006, txt1 = "羽暴龙" },
	[15007] = { configId = 15007, txt1 = "2.8~3.8米" },
	[15008] = { configId = 15008, txt1 = "1.2~1.8吨" },
	[15009] = { configId = 15009, txt1 = "7.5~9米" },
	[15010] = { configId = 15010, txt1 = "体长可达8米、重达约1.4吨，头骨长90厘米，是己知体型最大的证据确凿的有羽毛恐龙，丝状长羽毛几乎覆盖全身，可能主要用于调节体温羽暴龙被认为是霸王龙的亲戚，但是乍看显然大不相同。在相同情况下与其他兽脚类恐龙相比，有羽生物未必是危险的掠食者。而进入恐袭状态的羽王龙甚至可说是岛上最娴熟的猎人。" },
	[15011] = { configId = 15011, txt1 = "魔鬼龙" },
	[15012] = { configId = 15012, txt1 = "0.8~1.5米" },
	[15013] = { configId = 15013, txt1 = "25~35公斤" },
	[15014] = { configId = 15014, txt1 = "1.5~2.3米" },
	[15015] = { configId = 15015, txt1 = "体型比特暴龙及暴龙小，接近艾伯塔蛇发女怪龙蛇发女怪龙与惧龙。前上颌骨的8颗、上颌骨的26到30颗、齿骨的30到34颗地球上的顶级捕食者，巨大的后肢可以使它们快速奔跑，强健的臂膀可以使它们有力的抓住猎物，长而尖的牙齿则能使它们轻而易举的将抓到的猎物撕碎。" },
	[15016] = { configId = 15016, txt1 = "牛龙" },
	[15017] = { configId = 15017, txt1 = "2.8~3.5米" },
	[15018] = { configId = 15018, txt1 = "2.5~3吨" },
	[15019] = { configId = 15019, txt1 = "7.6~8.5米" },
	[15020] = { configId = 15020, txt1 = "牛龙的股骨很粗，肩胛骨也很大，因此体重比同体长的食肉龙更重，尽管头部比较细，但体重并不轻。食肉牛龙最特别的地方，是在眼睛上方的两只短而粗厚的角，以及非常短小的前肢，上有四指。食肉牛龙和霸王龙很像，它们的前肢都非常短小，而且都是凶猛的食肉恐龙，如果根据比例来看，食肉牛龙的前肢比霸王龙的更小。 食肉牛龙的行动速度非常快，可以用食肉恐龙中的猎豹来形容，是人们已知的速度最快的食肉龙，速度可达每秒17米（约每小时60公里）。" },
	[15021] = { configId = 15021, txt1 = "小盗龙" },
	[15022] = { configId = 15022, txt1 = "0.3~0.6米" },
	[15023] = { configId = 15023, txt1 = "5~15公斤" },
	[15024] = { configId = 15024, txt1 = "5.5~7.7米" },
	[15025] = { configId = 15025, txt1 = "小盗龙的四肢与尾巴拥有长正羽，证实恐龙与鸟类之间有紧密的演化关系。在滑翔中，顾氏小盗龙的后翼呈Z型横（侧）排列，在前翼下方起稳定作用，这个构造活像一架双翼机。顾氏小盗龙的发现是鸟类起源于恐龙的主要证据。它长了四个翅膀，可以在空中滑翔，最终变成了飞行。这么多的翅膀，在鸟类中也是很少见的。" },
	[15026] = { configId = 15026, txt1 = "迅猛龙" },
	[15027] = { configId = 15027, txt1 = "0.4~0.7米" },
	[15028] = { configId = 15028, txt1 = "12~18公斤" },
	[15029] = { configId = 15029, txt1 = "1.6~2.4米" },
	[15030] = { configId = 15030, txt1 = "伶盗龙具有相当长的头颅骨，长达25厘米；它们的嘴部有26到28颗牙齿，牙齿间隔宽，它们的大脑较大，猜测它们应该是一种非常聪明的恐龙，而且活跃矫健，是出色的奔跑者，可以捕食行动迅速的猎物。伶盗龙长约9厘米的第2趾是它捕杀猎物的主要武器。其捕猎手段为:只脚着地,另一只脚举起第2趾,先用前肢上的利爪钩住猎物,一跃而起,用镰刀足扎进猎物的腹部,然后用力撕咬猎物的脖子等致命部位,开膛破肚,置其于死地。" },
	[15031] = { configId = 15031, txt1 = "双脊龙" },
	[15032] = { configId = 15032, txt1 = "2~4米" },
	[15033] = { configId = 15033, txt1 = "0.5~0.8吨" },
	[15034] = { configId = 15034, txt1 = "6~7米" },
	[15035] = { configId = 15035, txt1 = "雄性双脊龙的头顶上长有两个头冠，这种漂亮的头冠既可以用来吸引磁性双冠龙的注意，又可以用来威吓敌人，真的是一举两得。双脊龙的身体十分敏捷，常善于奔跑，它们长长的尾巴可以用来掌握平衡。双冠龙的前后脚上都长有长长的利爪，能够很轻易地撕破其他恐龙的皮肉" },
	[15036] = { configId = 15036, txt1 = "凶齿豨" },
	[15037] = { configId = 15037, txt1 = "0.8~1.5米" },
	[15038] = { configId = 15038, txt1 = "700~900公斤" },
	[15039] = { configId = 15039, txt1 = "2.5~3.6米" },
	[15040] = { configId = 15040, txt1 = "这些都是真正的大家伙，体型几乎不能与现代猪相比，因为他们的头骨就将近超过3英尺长(约合1米)。从牙齿就能够看出它们能够轻易粉碎骨头。凶齿豨在同种争斗中甚至会将对方的整个脑袋咬进嘴里。地狱猪脸上具有骨头的部分能够有效保护自己的鼻子和眼睛，以对抗这种吞噬攻击" },
	[15041] = { configId = 15041, txt1 = "骇鸟" },
	[15042] = { configId = 15042, txt1 = "1~3米" },
	[15043] = { configId = 15043, txt1 = "250~400公斤" },
	[15044] = { configId = 15044, txt1 = "3~7米" },
	[15045] = { configId = 15045, txt1 = "骇鸟是一类大型的肉食性的鸟类，于6200万-200万年前新生代的南美洲是非常普遍的猎食者。现今最接近它们的亲戚是鹤科。骇鸟又名恐怖鸟，鸟型肉食类动物，跟剑齿虎同一个时期，它跟剑齿虎一样是独居型动物，天敌是狼群，生存于距今2700万年到150万年间，它们约有1-3米高。恐怖鸟的腿骨坚硬、肌肉强壮，可以完全击碎中等大小猎物的骨骼，然后慢慢地吸食猎物骨骼中富含营养的骨髓。奔跑速度相当快，据科学家估计，恐怖鸟跑速可达每小时97公里，并认为骇鸟的灭绝跟狼群和灾难有关。骇鸟的体型巨大，是高阶的猎食者，且与其他可怕的肉食性动物一同栖息。它们的翼演化成像肉钩的结构，可以像手臂般伸出，能协助狩捕猎物。大部份细小及一些大型的物种相信善于奔跑。骇鸟的脚上长有利爪，它们很可能先用钩状的喙给猎物致命 一击， 再用爪子将猎物杀死。它们也可能是将猎物咬住后摔打，使猎物的脊椎断掉。" },
	[15046] = { configId = 15046, txt1 = "美颌龙" },
	[15047] = { configId = 15047, txt1 = "0.6~1米" },
	[15048] = { configId = 15048, txt1 = "0.83~3.5公斤" },
	[15049] = { configId = 15049, txt1 = "0.7~1.4米" },
	[15050] = { configId = 15050, txt1 = "美颌龙的身体很小，头部十分灵活，一般生活在沼泽湿地，经常捕食蜥蜴、青蛙、贝类等。细短的前腿上有两个脚趾，如同钩子一样的利爪使它便于抓牢猎物，也便于爬到猎物身上进行攻击。它的后腿很长，后脚有些像鸟的脚，骨骼纤细，身体的重量很轻，行动也十分迅速敏捷。" },
	[15051] = { configId = 15051, txt1 = "异齿龙" },
	[15052] = { configId = 15052, txt1 = "1.6~2.1米" },
	[15053] = { configId = 15053, txt1 = "4.5-6公斤" },
	[15054] = { configId = 15054, txt1 = " 0.9~1.2米" },
	[15055] = { configId = 15055, txt1 = "身体大小和火鸡相当的异齿龙的口中有着不同种类的三种牙齿，因此得名'异齿龙'在它们生存的时代里，异齿龙是大型顶级掠食动物，身长达3.5米。属名的意思是“两种尺寸的牙齿”，因为它的大型头颅骨中有两种不同型态的牙齿（切割用的牙齿与锐利的犬齿）。有这种差异的生物通称为异齿动物。它利用往侧边摊开的四肢及大型尾巴来支撑身体。异齿龙也许以类似现今蜥蜴的方式行走。" },
	[15056] = { configId = 15056, txt1 = "风神翼龙" },
	[15057] = { configId = 15057, txt1 = "6~8米" },
	[15058] = { configId = 15058, txt1 = "220~280公斤" },
	[15059] = { configId = 15059, txt1 = "9~12米" },
	[15060] = { configId = 15060, txt1 = "风神翼龙翼展可达11米长，重达500斤。它是人类已知最大的飞行动物。风神翼龙新陈代谢很快，需要定期进食。风神翼龙身躯为流线型，需要大量蛋白质作为能量。一只不到三百斤重的小霸王龙，便可被它当成一顿美食。风神翼龙拥有巨大的双翼，这使它非常适合长途滑翔。因为它的长颈椎、长而缺乏牙齿的颌部，它可能是以类似鹭的方式捕食鱼类，或是像秃鹳以腐尸为食，或是像现代剪嘴鸥猎食。风神翼龙被假设可用自己的力量起飞，但一旦在空中，它可能需要花大部分时间在滑翔上。在地面上时，风神翼龙可能用四肢行走。" },
	[15061] = { configId = 15061, txt1 = "双型齿翼龙" },
	[15062] = { configId = 15062, txt1 = "0.7~1米" },
	[15063] = { configId = 15063, txt1 = "3.5~6.5公斤" },
	[15064] = { configId = 15064, txt1 = "1.26~1.5米" },
	[15065] = { configId = 15065, txt1 = "双型齿翼是岛上又一种具有'双重人格'的生物。通常来说它是被动的，有时候甚至还很友好。但是一但它被激怒，即便是面对那些一看就没有胜算的大型生物，它也会变得很有攻击性。而这通常来说会导致自身的死亡。得益于自身大型(但很轻）的骨骼和牙齿．双型齿翼龙通常能快速解决体型小一些的对手双齿型翼龙身长不足1米，它本应处于食物链的底层，然而它那令人那以置信的速度和出乎意料的强劲咬力使得其相当危险，尤其是它们进行群体攻击的时候" },
	[15066] = { configId = 15066, txt1 = "偷蛋龙" },
	[15067] = { configId = 15067, txt1 = "2.5~3.3米" },
	[15068] = { configId = 15068, txt1 = "20~36公斤" },
	[15069] = { configId = 15069, txt1 = "1.8~2.5米" },
	[15070] = { configId = 15070, txt1 = "身材矮小的窃蛋龙，虽然并不一定要吃蛋，但因为它经常偷盗其他恐龙巢中的蛋，于是得到了这个并不太光彩的名字。窃蛋龙的前脚有三个脚趾，前脚趾上的爪呈弯钩状，便于抓取猎物，后脚趾上也有尖锐的爪，主要是为了更好的抓牢地面，以便加快奔跑的速度。" },
	[15071] = { configId = 15071, txt1 = "无齿翼龙" },
	[15072] = { configId = 15072, txt1 = "1.3~1.8米" },
	[15073] = { configId = 15073, txt1 = "15~20公斤" },
	[15074] = { configId = 15074, txt1 = "1.5~1.8米" },
	[15075] = { configId = 15075, txt1 = "它们主要生活在海边的悬崖峭壁上，靠捕食海洋中的鱼类为生，有的时候，为了寻找更多的食物不得不飞到远离陆地的海域。虽然口腔中没有牙齿，但是因为有强健的下颚肌肉，他们也可以紧紧的咬住猎物，不会轻易丢掉到嘴的食物。" },
	[15076] = { configId = 15076, txt1 = "南方巨兽龙" },
	[15077] = { configId = 15077, txt1 = "8~10.4米" },
	[15078] = { configId = 15078, txt1 = "8~10吨" },
	[15079] = { configId = 15079, txt1 = "13~15米" },
	[15080] = { configId = 15080, txt1 = "虽然脑袋比暴龙的要小一些，但身沐的重量却相当于125个人体重的总和。南方巨兽龙的嗅觉十分灵敏，据说它经常会依靠自己身体的忧势、抢夺其他恐龙捕到的猎物。它也可以跑到其他恐龙身旁，用有着长达10厘米的前爪抓住猎物，然后咬穿对方的肋部，据说被南方巨兽龙前爪刺伤的恐龙都会因伤口腐烂而死" },
	[15081] = { configId = 15081, txt1 = "重爪龙" },
	[15082] = { configId = 15082, txt1 = "3.1~4.2米" },
	[15083] = { configId = 15083, txt1 = "2~4吨" },
	[15084] = { configId = 15084, txt1 = "8~10米" },
	[15085] = { configId = 15085, txt1 = "重爪龙的脚爪强壮而有力，看起来就像是一种用双脚行走的鳄鱼，这种最初在英国被发现的恐龙通常生活在水边的陆地上，以捕食水中的各种鱼为生。重爪龙生活的早白垩纪，气候湿润，鱼类丰富，如今罕见的一米以上的淡水鱼在那里相当普遍，并成为重爪龙的主要食物，它们用圆锥形的利齿咬住滑溜溜的鱼身，然后整个吞下去，如同大灰熊一般。" },
	[15086] = { configId = 15086, txt1 = "异特龙" },
	[15087] = { configId = 15087, txt1 = "1.6~2.8米" },
	[15088] = { configId = 15088, txt1 = "1.5~3.6吨" },
	[15089] = { configId = 15089, txt1 = "8.5~9.7米" },
	[15090] = { configId = 15090, txt1 = "异特龙长相奇特，头部很大，眼睛上方长有角冠，也是知名度最高和识别度最高的恐龙之一。 异特龙的大脑较大，被认为是智商较高的食肉恐龙，和剑龙形成鲜明的对比。异特龙被认为是种主动攻击的大型掠食者。根据蜥脚类恐龙骨头上的异特龙齿痕，以及与蜥脚类化石一起发现的零散异特龙牙齿来判断，异特龙可能以蜥脚类恐龙为猎食对象，或是搜寻它们的尸体为食。" },
	[15091] = { configId = 15091, txt1 = "镰刀龙" },
	[15092] = { configId = 15092, txt1 = "5.7~6.8米" },
	[15093] = { configId = 15093, txt1 = "6~6.5吨" },
	[15094] = { configId = 15094, txt1 = "8~11米" },
	[15095] = { configId = 15095, txt1 = "大腿比小腿长，足部短宽，不能像其他恐龙那样快速奔跑或捕食活动，只能轻快地行走，最多可以慢跑。镰刀龙类都有6根镰刀状的巨爪。根据测量，镰刀龙前臂大约2.5米长，爪大约有75厘米长,就像除杂草的长柄大镰刀一样长。" },
	[15096] = { configId = 15096, txt1 = "伤齿龙" },
	[15097] = { configId = 15097, txt1 = "0.7~1.1米" },
	[15098] = { configId = 15098, txt1 = "50~60公斤" },
	[15099] = { configId = 15099, txt1 = "1.6~2.2米" },
	[15100] = { configId = 15100, txt1 = "除人类外最聪明的生物，它学习速度难以置信地快。它可以比其他生物（包括人类）更快地获得有意义的经验，并且它的社交天性还让它可以教导同伴，使它们也变得更聪明！伤齿龙的聪慧还不足以使它变得可怕，那么它的战术和生物特性应该能确保这一点。它喜欢在我们最脆弱的夜晚成群狩猎，并把人类当做自己的主要猎物。这种大胆举动尤其危险，因为伤齿龙的锯状牙齿上的毒液可以吸干任何生物身上的耐力并直接使人类麻痹。" },
	[15101] = { configId = 15101, txt1 = "棘背龙" },
	[15102] = { configId = 15102, txt1 = "5~7米" },
	[15103] = { configId = 15103, txt1 = "4~6吨" },
	[15104] = { configId = 15104, txt1 = "12~20米" },
	[15105] = { configId = 15105, txt1 = "棘龙的背上有一个醒目的标志，那就是如同扇面一样高高竖起的'帆'。这种'帆'就是长在棘龙脊柱上的突起，据说最高可以达到2米。这么大的一面帆其实就是一个天然的体温调节器，棘龙可以通过它随着外部温度的变化来调节自己的体温。棘龙是一种体形比暴龙更加庞大的恐龙，虽然它的块头看起来很大，因此它会显得有些笨重，但实际上它的身体相当敏捷，后腿粗壮，能够快速地追赶猎物。棘龙的头部像鳄鱼一般细长，口中的牙齿暴露出口腔外，如同锥子一样尖利。" },
	[15106] = { configId = 15106, txt1 = "斑龙" },
	[15107] = { configId = 15107, txt1 = "3.6~4米" },
	[15108] = { configId = 15108, txt1 = "1~1.5吨" },
	[15109] = { configId = 15109, txt1 = "7~10米" },
	[15110] = { configId = 15110, txt1 = "斑龙也是一种不能被轻视的好战食肉动物。不行其他大多数兽脚类恐龙，它主要是夜行生物。当黎明降临时，斑龙会开始寻找一个隐蔽的地点来相对安全地度过白天。斑龙的头部很大,上下颌强劲有力,牙齿巨大而弯曲,边缘生有锯齿,乍一看,跟切牛排用的餐刀有些相似,用来撕咬新鲜的猎物;斑龙有着健壮的短前肢及强而有力的后肢,其中后肢充满肌肉以支撑它们的重量。其脚掌有3个往前的脚趾和1个往后的脚趾;根据发现的斑龙足迹化石推算,斑龙的“手指”和脚趾”上都长着尖利的爪,这可是它有力的武器,具备了这些利爪,它就能够随时攻击那些植食恐龙,将它们变为盘中美味了。" },
	[15111] = { configId = 15111, txt1 = "兽头龙" },
	[15112] = { configId = 15112, txt1 = "0.5~0.9米" },
	[15113] = { configId = 15113, txt1 = "280~320公斤" },
	[15114] = { configId = 15114, txt1 = "1.8~2.6米" },
	[15115] = { configId = 15115, txt1 = "虽然兽头龙这些兽孔类一直被当作食草动物，但我发现这种动物实际上是最聪明、有耐心的猎人。在丛林的地面下挖好洞后，兽头龙就会进入休眠状态，并且可以长时间不进食。当某些不幸的生物路过时，兽头龙就会从地底一跃而起，迅雷不及掩耳地用它巨大的犬齿将猎物撕裂。" },
	[15116] = { configId = 15116, txt1 = "古神翼龙" },
	[15117] = { configId = 15117, txt1 = "1.2~1.8米" },
	[15118] = { configId = 15118, txt1 = "14~30公斤" },
	[15119] = { configId = 15119, txt1 = "1.8~2.5米" },
	[15120] = { configId = 15120, txt1 = "它拥有比岛上其它飞行生物更惊人的灵活性，这很大程度要归功于它从口鼻处延伸到头骨背部那如舵一般的鳍状物。古神翼龙的鳍状物仅仅是由角质组成，但仔细观察后我发现这其实是一种感觉器官。这个器官不仅减少了高速下古神翼龙的旋转半径。它显然还无比优雅地给古神翼龙提供了额外的信息来帮助它飞行。我曾看到古神翼龙在空中原地盘旋俯冲。这种技巧非常值得注意。这种生物还能有效地利用了它锋利的爪子抓住如树干那样的平面，并长时间地呆在那儿。" },
	[15121] = { configId = 15121, txt1 = "盗暴龙" },
	[15122] = { configId = 15122, txt1 = "1~1.5米" },
	[15123] = { configId = 15123, txt1 = "40~65公斤" },
	[15124] = { configId = 15124, txt1 = "2.5~3米" },
	[15125] = { configId = 15125, txt1 = "盗暴龙的身体比例与后期的暴龙科相同。头颅骨较大及结实，脚长适合奔跑，前肢瘦小，只有两指。这与一些相同时期但较原始的暴龙类不同，例如帝龙，其头部较小、狭长，而前肢则有三指。虽然盗暴龙的身体比例与巨型的暴龙科相似，但其体形非常小，估计只有3米长及65公斤重。它的特征是可折叠的长手臂，有强壮的指爪，修长的脚趾，速度奇快" },
	[15126] = { configId = 15126, txt1 = "气龙" },
	[15127] = { configId = 15127, txt1 = "1.6~2.2米" },
	[15128] = { configId = 15128, txt1 = "130~160公斤" },
	[15129] = { configId = 15129, txt1 = "3.5~4米" },
	[15130] = { configId = 15130, txt1 = "气龙有强壮的脚及短的手臂，是中型肉食性恐龙。气龙的身长约3.5到4米，臀部高1.3米，体重约150公斤。但是因对它所知甚少，有些估计指它的体重达400公斤。它的牙齿尖锐边缘呈锯齿状，能撕裂生肉。强而有力的前肢装备有强劲的爪子用来抓持小型猎物或者大型动物坚韧的外皮。" },
	[15131] = { configId = 15131, txt1 = "西爪龙" },
	[15132] = { configId = 15132, txt1 = "0.3~0.5米" },
	[15133] = { configId = 15133, txt1 = "0.8~1.9公斤" },
	[15134] = { configId = 15134, txt1 = "0.6~1米" },
	[15135] = { configId = 15135, txt1 = "西爪龙的身长小于1公尺，体重约1.9公斤，使它们成为已知最小型的北美洲肉食性恐龙西爪龙属于驰龙科，是种小型肉食性恐龙。具有飞行或滑翔的能力" },
	[15136] = { configId = 15136, txt1 = "恐爪龙" },
	[15137] = { configId = 15137, txt1 = "1~1.6米" },
	[15138] = { configId = 15138, txt1 = "25~90公斤" },
	[15139] = { configId = 15139, txt1 = "3~5米" },
	[15140] = { configId = 15140, txt1 = "最可怕、最有杀伤力的食肉恐龙。恐爪龙身体较小, 大概只有小马驹那么大小。恐爪龙的前肢有三个长利爪, 腕部比别的肉食龙更灵活。它用前肢抱住对方, 而利爪则掏挖内脏, 撕裂皮肉。" },
	[15141] = { configId = 15141, txt1 = "巧鳄龙" },
	[15142] = { configId = 15142, txt1 = "0.6~0.9米" },
	[15143] = { configId = 15143, txt1 = "60~75公斤" },
	[15144] = { configId = 15144, txt1 = "0.7~2米" },
	[15145] = { configId = 15145, txt1 = "就像现今的一些小型哺乳动物，是有能力抓着食物，并以前肢把食物放在口中。具有长臂及发展良好的叉骨。手腕关节与鸟类相似，可以折拢，类似鸟类的折拢双翼动作。部分骨头内有空腔，并与肺部相连，类似鸟类。胫骨长，能够快速奔跑。" },
	[15146] = { configId = 15146, txt1 = "似鹈鹕龙" },
	[15147] = { configId = 15147, txt1 = "0.7~1.1米" },
	[15148] = { configId = 15148, txt1 = "8~11公斤" },
	[15149] = { configId = 15149, txt1 = "2~2.5米" },
	[15150] = { configId = 15150, txt1 = "小型似鸟龙类恐龙，身长约2到2.5米。它们的头颅骨长而狭窄，头颅骨长度是高度的4.5倍。似鹈鹕龙的手臂与手部较为类似典型的似鸟龙类特征，而尺骨与桡骨较紧附于手部，较为类似钩状，而且手指长度一样。锐利的牙齿紧密排列成一长条，就像切刀" },
	[15151] = { configId = 15151, txt1 = "彩蛇龙" },
	[15152] = { configId = 15152, txt1 = "1.1~1.8米" },
	[15153] = { configId = 15153, txt1 = "8~22公斤" },
	[15154] = { configId = 15154, txt1 = "2~3米" },
	[15155] = { configId = 15155, txt1 = "它似乎有着修长的后肢，与其他兽脚亚目相比，彩蛇龙的后肢较高、较窄。捕食猎物时会用修长的利爪袭击目标再用嘴狠狠撕咬，致其死亡" },
	[15156] = { configId = 15156, txt1 = "雷龙" },
	[15157] = { configId = 15157, txt1 = "4.5~6.3米" },
	[15158] = { configId = 15158, txt1 = "24~32吨" },
	[15159] = { configId = 15159, txt1 = "21~26米" },
	[15160] = { configId = 15160, txt1 = "十分注重保护自己的蛋。如果你激怒它的话，它也会攻击雷龙块头很大,估计跑不过掠食者,在面对掠食性恐龙的威胁时,或许会直立起身子来恐吓对方,但也许它们只会依靠队列,仰仗体形的优势和坚韧的外皮来自我保护。或许雷龙还会有一套紧急呼救系统呼唤雄性的大雷龙前来增援" },
	[15161] = { configId = 15161, txt1 = "梁龙" },
	[15162] = { configId = 15162, txt1 = "9~11米" },
	[15163] = { configId = 15163, txt1 = "10~20吨" },
	[15164] = { configId = 15164, txt1 = "25~27米" },
	[15165] = { configId = 15165, txt1 = "梁龙庞大的体形相当于四头大象。梁龙喜欢成群地在水边生活，它们可以借助水的浮力来帮助自己支撑长长的脖子，它们的头顶部有鼻孔，所以当在水中散步或是嬉戏的时候，它们只要把头伸出水面就可以轻松地呼吸了。它的尾巴由70多块骨头构成，据说一旦有其他大型肉食恐龙接近的时候， 梁龙就会像挥动鞭子一样挥动它这条巨大的尾巴。" },
	[15166] = { configId = 15166, txt1 = "甲龙" },
	[15167] = { configId = 15167, txt1 = "1.7~2.3米 " },
	[15168] = { configId = 15168, txt1 = "2~4.6吨 " },
	[15169] = { configId = 15169, txt1 = "5~6.5米" },
	[15170] = { configId = 15170, txt1 = "甲龙意为'装甲'或'僵硬的蜥蜴'，是一类全身都披着'铠甲'的恐龙。它们身体极为笨重，后肢比前肢要长，不只能在地上慢慢地爬行，远远看去，就像是I辆缓缓前进的坦克，也因为这样，有人称其为'坦克龙'。甲龙有着一条如高尔夫球棒般的尾巴，它的尾巴也是由几块甲板组成的，坚硬有力。甲龙的尾巴是除了它身上的甲板之外乂一处有力的保护武器，通过连接尾巴脊骨的肌腱，甲龙将力量传至尾锤，可以给敌人以沉重的打击。" },
	[15171] = { configId = 15171, txt1 = "三角龙" },
	[15172] = { configId = 15172, txt1 = "2.9~3米" },
	[15173] = { configId = 15173, txt1 = "6~12吨" },
	[15174] = { configId = 15174, txt1 = "7.9~10米" },
	[15175] = { configId = 15175, txt1 = "三角龙生活在白垩纪，是一种中等大小的四足食草恐龙，全长大约有7.9到10公尺，臀部高度为2.9到3公尺，重达6.1到12吨。 三角龙最显著的特征是它们的大型头颅，是所有陆地动物中最大的之一有浑厚的皮肤和坚硬的角和头盾，使三角龙的攻击力是白垩纪最强的草食恐龙之一，霸王龙也不敢轻易捕食它们，一只成年三角龙完全可能逼退一只成年霸王龙。 " },
	[15176] = { configId = 15176, txt1 = "副栉(zhì)龙" },
	[15177] = { configId = 15177, txt1 = "3~4米" },
	[15178] = { configId = 15178, txt1 = "1.8~2.5吨" },
	[15179] = { configId = 15179, txt1 = "9.5~11米" },
	[15180] = { configId = 15180, txt1 = "很典型的大型鸭嘴龙，主要分布在北美洲地区，体长可达12m，因为头顶长有一个奇特的头冠而被命名。但是目前无人知晓其用途究竟为何，一般认为是用于与同类相互交流之用。副栉龙的冠饰是中空的，内部有从鼻孔到冠饰尾端，再绕回头后方，直到头颅内部的管。 由于冠饰中空性，科学家认为，这就类似我们现在看见的小号，所以可能副栉龙是恐龙中叫声最响的恐龙。" },
	[15181] = { configId = 15181, txt1 = "星尾兽" },
	[15182] = { configId = 15182, txt1 = "1.2~1.5米" },
	[15183] = { configId = 15183, txt1 = "0.8~1.3吨" },
	[15184] = { configId = 15184, txt1 = "2.8~4.2米" },
	[15185] = { configId = 15185, txt1 = "星尾兽主要生活在山地和草原上。星尾兽又大又有厚甲，它壳下存有的脂肪可以用来在寒冷中保持温暖和提供食物头部无法像乌龟一样缩进壳内，因此在头顶上也有坚硬的骨板保护，甚至尾巴也有环装骨片保护。全身骨板使得它重达1吨以上，行动缓慢。尾巴是对抗捕食者的武器，但在为雌性作战时也用于对抗雄性动物之间的战斗。" },
	[15186] = { configId = 15186, txt1 = "似鸡龙" },
	[15187] = { configId = 15187, txt1 = "1.8~2.2米" },
	[15188] = { configId = 15188, txt1 = "110~125公斤" },
	[15189] = { configId = 15189, txt1 = "4~6米" },
	[15190] = { configId = 15190, txt1 = "似鸡龙极其善于奔跑，长相和没有羽毛的鸵鸟很相似，见到了敌人，它就会拼命逃跑，如同风驰电擎的小汽车一样，既然没有足以和敌人对抗的锋牙利瓜爪，逃跑也不失为一种不错的选择。似鸡龙的双腿又细又长，用来奔跑简直再合适不过了，那条长长的尾已还可以在奔跑时保持身体的平衡。前腿虽然不是很长，但可以抓握东西，通常用来抓握其他恐龙的蛋、小动物、小昆虫，或是植物的果实，吃东西的时候还真的很方便呢！" },
	[15191] = { configId = 15191, txt1 = "肿头龙" },
	[15192] = { configId = 15192, txt1 = "0.9~1.4米" },
	[15193] = { configId = 15193, txt1 = "3~4吨" },
	[15194] = { configId = 15194, txt1 = "4~5米" },
	[15195] = { configId = 15195, txt1 = "肿头龙用两足行走，它们的前肢短小，奔跑起来的速度很快。肿头龙头部短，何却足颅顶最大的恐龙。它们的视力非常好，所以反应很快。肿头龙厚厚的头部，并不能帮助它们抵抗猎食者的袭击，正是依靠着良好的视觉和敏锐的嗅觉，它们可以很快发现敌人，然后快速逃走。肿头龙有相当粗短的颈部和前肢，身体也很壮。它们的后肢很长，组成尾巴的肌肉已经骨化。肿头龙头部的后方还有块状骨质物，口鼻部上方还有骨质短角。这些短角虽然并不锐利，但使得肿头龙在平时和其他恐龙打斗时，头部成为既是好武器，又是极佳的护具。当一只肿头龙遇到危险时，它就会和对手平行站在一起，或者面对面。然后，它就用头部上的装饰物来威吓对方。如果威吓无效，肿头龙就会用头部的侧面去撞击对方。由于肿头龙类的头部又宽又厚，所以使劲撞击对方是不会对自己带来什么危害的。" },
	[15196] = { configId = 15196, txt1 = "剑龙" },
	[15197] = { configId = 15197, txt1 = "2.35~3.5米" },
	[15198] = { configId = 15198, txt1 = "2~4吨" },
	[15199] = { configId = 15199, txt1 = "7~9米" },
	[15200] = { configId = 15200, txt1 = "一种巨大的草食性恐龙，是一种生存在侏罗纪晚期的食草性动物，它的背上有一排巨大的骨质板，以及带有四根尖刺的危险尾巴来防御掠食者的攻击，大约7-9米长，2.35米至3.5米高，2至4吨重，后脚有3个脚趾，而前脚则有5个。四肢皆由位于脚趾后方的脚掌支撑。居住在平原上，并以群体游牧的方式和其它（如梁龙）等食草动物一同生活尾部用作武器的推想变得相当合理。巴克尔也观察 到剑龙能够轻易的运用尾部。它们能以较长的后肢固定位置，并以较为强壮，但也较短的前肢移动身体，使身体旋转以进行攻击行动。" },
	[15201] = { configId = 15201, txt1 = "厚鼻龙" },
	[15202] = { configId = 15202, txt1 = "2.8~3.4米" },
	[15203] = { configId = 15203, txt1 = "3.2~4吨" },
	[15204] = { configId = 15204, txt1 = "5.5~7米" },
	[15205] = { configId = 15205, txt1 = "它们是草食性恐龙，拥有强壮的颊齿，可协助咀嚼坚硬、富含纤维构成的植物。厚鼻龙头颅骨的鼻部上有巨大、平坦的隆起物，而非角状物；眼睛上方也有一对小型隆起物。这些隆起可能用来推撞对手、如同麝牛。头盾后方有一对角，往上方延伸、生长。厚鼻龙的头盾、头角形状与大小随者个体而不同，可能是性别差异或其他因素" },
	[15206] = { configId = 15206, txt1 = "禽龙" },
	[15207] = { configId = 15207, txt1 = "4~5米" },
	[15208] = { configId = 15208, txt1 = "4~5吨" },
	[15209] = { configId = 15209, txt1 = "6~10米" },
	[15210] = { configId = 15210, txt1 = "禽龙以群体为单位进行移动，用它们扁平的牙齿食用树叶和果实为生。它们的性格十分温顺，用四条腿行走，在寻找树上的食物时，它们偶尔也会抬起前脚，用后腿站立。前脚拇指上长有如同长钉一般的爪，用于和袭击自己的肉食恐龙搏斗。除此之外，禽龙那如同鞭子一样的尾巴也可以和脚爪一起当做战斗的武器。" },
	[15211] = { configId = 15211, txt1 = "泰坦巨龙" },
	[15212] = { configId = 15212, txt1 = "4.3~6米" },
	[15213] = { configId = 15213, txt1 = "8~13吨" },
	[15214] = { configId = 15214, txt1 = "9~12米" },
	[15215] = { configId = 15215, txt1 = "它就像一座行走的山脉，它是一种全身长满了由骨质突出物组成的甲板的巨大蜥脚类动物。泰坦巨龙属传统上是个“未分类物种集中地”，许多保存不佳，但拥有独特的脊椎生理结构的蜥脚类化石被分类到泰坦巨龙属。最初发现的泰坦巨龙化石由四肢骨头与少数脊椎骨所构成，而脊椎拥有独特的特征。然而，有更多保存良好的泰坦巨龙类标本被发现，这些标本显示泰坦巨龙属的独特特征可在许多属上见到。因为最初的泰坦巨龙标本已无法与其他近亲分辨出来，所以泰坦巨龙属目前的状态为疑名（可疑名称）。" },
	[15216] = { configId = 15216, txt1 = "钉状龙" },
	[15217] = { configId = 15217, txt1 = "0.8~1.5米" },
	[15218] = { configId = 15218, txt1 = "1.5~2.5吨" },
	[15219] = { configId = 15219, txt1 = "4.4~5.3米" },
	[15220] = { configId = 15220, txt1 = "钉状龙比它的近亲剑龙要小很多，但它的自卫能力要强大得多。实际上，在相同吨位的情况下，它有可能不仅是剑龙目下的冠军，在近战攻击的能力上，它总体也是岛上最强的食草恐龙。钉状龙的刺和它们暴躁的脾气，生存者们在尝试驯服钉状龙上没什么进展。然而，一群驯化的钉状龙群可以防卫据点以及对抗任何更大的食肉动物、它尾巴的一扫可以拯救一个生存者的性命，甚至扭转战局！" },
	[15221] = { configId = 15221, txt1 = "结节龙" },
	[15222] = { configId = 15222, txt1 = "1.5~1.8米" },
	[15223] = { configId = 15223, txt1 = "22~28吨" },
	[15224] = { configId = 15224, txt1 = "4~6.1米" },
	[15225] = { configId = 15225, txt1 = "身体上侧覆盖者皮状骨板，身体两侧各有一排尖刺。背部的皮状骨板以一层薄、一层宽的环状方式排列。较宽的皮状骨板上有骨质瘤。它们拥有短四肢、脚掌上有五个脚趾、短颈部，以及长而僵硬、缺乏骨槌的尾巴。头部狭窄，有尖状口鼻部、强壮的颌部、以及小型牙齿。结节龙可能以软植物为食，因为它们似乎不能咀嚼坚硬、多纤维的植物；或可能吞食胃石以磨碎坚硬植物，或拥有巨大的肠胃器官以消化坚硬植物。结节龙被认为没有尾巴的骨槌，它们没有多少结构可用来防卫。当受到威胁时，结节龙可能趴在地上，这样只曝露充满装甲的背部与两侧，如同今日的刺猬。" },
	[15226] = { configId = 15226, txt1 = "埃德蒙顿龙鸭嘴龙" },
	[15227] = { configId = 15227, txt1 = "2.5~3米" },
	[15228] = { configId = 15228, txt1 = "4~7吨" },
	[15229] = { configId = 15229, txt1 = "7~13米" },
	[15230] = { configId = 15230, txt1 = "鸭嘴龙是以二足行走，使身体保持平行姿态，而尾部向后保持平衡。没有人再相信鸭嘴龙在水中生存，虽然有可能躲避霸王龙的攻击，但它偶而快速的游行逃脱。鸭嘴龙体型较爱德蒙脱龙稍小。鸭嘴龙是一种食草恐龙，喙吻部宽扁，极像鸭嘴。全长10米左右，后肢粗壮，脚宽大，用于行走；前肢细弱，好像一双小手。头骨很长，颌骨两侧长着菱形的牙齿，数量多达2000多个，被誉为恐龙世界的牙齿大户。因为地方实在太挤，这些牙只能斜着长，而且是互相重叠的。这么多的牙齿，加上发达的关节系统和强壮的咬合肌肉，再坚韧的植物纤维都能被鸭嘴龙轻易咬碎。" },
	[15231] = { configId = 15231, txt1 = "芒康龙" },
	[15232] = { configId = 15232, txt1 = "5~7米" },
	[15233] = { configId = 15233, txt1 = "0.8~1.5吨" },
	[15234] = { configId = 15234, txt1 = "5~6米" },
	[15235] = { configId = 15235, txt1 = "芒康龙意为'芒康县的蜥蜴'，是种剑龙下目恐龙，生存于晚侏罗纪启莫里阶的西藏，约1亿5500万年前到1亿5000万年前，长约5米。一个细长的脑袋，短短的脖子，四肢有力，后肢要长于前肢，长长的尾巴上长有坚硬的骨刺，可以打退肉食性恐龙的进攻。" },
	[15236] = { configId = 15236, txt1 = "原角龙" },
	[15237] = { configId = 15237, txt1 = "0.6~0.8米" },
	[15238] = { configId = 15238, txt1 = "40~180公斤" },
	[15239] = { configId = 15239, txt1 = "2~3米" },
	[15240] = { configId = 15240, txt1 = "短肢四足动物，体长2米，体重1.5吨。齿长而锋利。颈部有骨质壳皱，颌部肌肉硕大。可能以棕榈叶为主食。在沙漠中行走的原角龙们有着粗状的四肢，坚硬的嘴巴和下颚能够很容易地粉碎植物坚韧的茎杆或者根部。" },
	[15241] = { configId = 15241, txt1 = "祖尼角龙" },
	[15242] = { configId = 15242, txt1 = "0.5~1米" },
	[15243] = { configId = 15243, txt1 = "100~150公斤" },
	[15244] = { configId = 15244, txt1 = "3~3.7米" },
	[15245] = { configId = 15245, txt1 = "角龙身长约3到3.5米，高度约1米。它们可能重达100到150公斤。面部有一个头盾，头盾上有窗口，但是 没有颈盾缘骨突。这种食草动物的口鼻部很像喙，头上长着很小的角。祖尼角龙是北美最早的角龙。现认为它的角会随着年龄而增长。" },
	[15246] = { configId = 15246, txt1 = "戟龙刺盾角龙" },
	[15247] = { configId = 15247, txt1 = "1.8~2.5米" },
	[15248] = { configId = 15248, txt1 = "2~3吨" },
	[15249] = { configId = 15249, txt1 = "4~5米" },
	[15250] = { configId = 15250, txt1 = "戟龙的鼻子上方有一个长角，长相看起來有些像犀牛,在它的颈部周围挂着一个满是皱纹的装饰物，在其边缘还长有如同长矛一般的尖锐骨刺。戟龙拥有短四肢，以及笨重的身体。戟龙的尾巴相当短。它们有喙状嘴，以及平坦的颊齿戟龙性格温顺却敢于和肉食恐龙对抗，甚至敢反击霸王龙类。被戟龙的鼻角顶中将是致命伤，戟龙颈盾周围的尖刺有效能够保护颈部，而很多时候戟龙不用参战，只需要晃晃满头的尖角就能吓退多数进攻者。" },
	[15251] = { configId = 15251, txt1 = "腱龙" },
	[15252] = { configId = 15252, txt1 = "2.2~4米" },
	[15253] = { configId = 15253, txt1 = "1~2吨" },
	[15254] = { configId = 15254, txt1 = "7~10米" },
	[15255] = { configId = 15255, txt1 = "体型中到大型的鸟脚下目恐龙。腱龙原本被认为属于棱齿龙类，但自从棱齿龙类不在被认为是个演化支后，腱龙现在被认为是种非常原始的禽龙类腱龙是一种又大又笨的恐龙，长着一条长长的特别粗的尾巴，它是食草动物。尽管它能用具爪的脚踢打对方或把尾巴当作鞭子去打敌人，但是它还是无法和像恐爪龙这样凶猛而动作迅速的食肉恐龙相比。" },
	[15256] = { configId = 15256, txt1 = "冥河龙" },
	[15257] = { configId = 15257, txt1 = "0.8~1.1米" },
	[15258] = { configId = 15258, txt1 = "60~80公斤" },
	[15259] = { configId = 15259, txt1 = "2~3米" },
	[15260] = { configId = 15260, txt1 = "全长约2.4米，高约1米，体型和习性都很像野山羊，是一种头颅顶部、后部与口鼻部饰以非常发达的骨板与棘状物的神秘恐龙冥河龙头上的角看起来十分威猛，可以用来吓唬那些肉食恐龙，起到震慑的作用，也可以在和敌人短兵相接的时候被派上用场。" },
	[15261] = { configId = 15261, txt1 = "林木龙" },
	[15262] = { configId = 15262, txt1 = "0.6~1.1米" },
	[15263] = { configId = 15263, txt1 = "1~3吨" },
	[15264] = { configId = 15264, txt1 = "3.6~4.5米" },
	[15265] = { configId = 15265, txt1 = "根据这些化石，林木龙被估计身长接近4米。林木龙的头颅骨长度为33厘米，宽度为25厘米。林木龙的骨质次生颚保存并不完整，齿骨包含至少25颗牙齿，基枕骨的结节基部呈球根状，前上颌骨有8到9颗牙齿。除了常见的圆形、多角形皮内成骨，林木龙的肩膀与尾巴可能也有骨刺。林木龙的口鼻部前段具有牙齿，显示它们是种原始的结节龙科；后期的结节龙科已演化出无齿的喙嘴。林木龙的身体可能覆盖者圆形、多角形的皮内成骨，肩膀可能具有长刺。头部内部具有复杂的鼻管，可能具有发声功能" },
	[15266] = { configId = 15266, txt1 = "将军龙" },
	[15267] = { configId = 15267, txt1 = "3.3~4米" },
	[15268] = { configId = 15268, txt1 = "2~2..5吨" },
	[15269] = { configId = 15269, txt1 = "6~9米" },
	[15270] = { configId = 15270, txt1 = "一种大型剑龙，体长9米，重约2吨。它们头顶上长有一个冠饰，冠饰覆盖了整个头颅，冠饰的作用可能是用来求偶时显耀轻盈而灵活的头颈部和整齐的牙齿，更适合捕食灵活的鱼类和小型恐龙。身体结构匀称，后肢强壮有力，可以快速奔跑，前肢短小但指爪锋利" },
	[15271] = { configId = 15271, txt1 = "结头龙" },
	[15272] = { configId = 15272, txt1 = "1.5~2米" },
	[15273] = { configId = 15273, txt1 = "1.5~2吨" },
	[15274] = { configId = 15274, txt1 = "6~9米" },
	[15275] = { configId = 15275, txt1 = "结头龙的特征是枕骨后部与鳞状骨后部缺乏隆起，顶骨角度陡峭，顶骨与鳞状骨接合处后段有两个结块作为一种性情温和的植食性恐龙，它们没有那些肉食性恐龙猎杀动物为捕食的高速奔跑需求，加上体型较大，身长接近5米，所以奔跑起来的速度并不快。" },
	[15276] = { configId = 15276, txt1 = "盔龙" },
	[15277] = { configId = 15277, txt1 = "2.7~3.5米" },
	[15278] = { configId = 15278, txt1 = "2.8~4.1吨" },
	[15279] = { configId = 15279, txt1 = "9~10米" },
	[15280] = { configId = 15280, txt1 = "盔龙是种大型恐龙，生活在六千七百万年前，身长可达超过9米，后腿粗壮、脚掌阔大，主要用两只后足行走。前颌骨和鼻骨在头顶上形成一个高高的盔甲状突起，因此得名。具有少见的盔状脊，这个脊可能用于发出声音。主要生活在水里，也能上陆觅食。盔龙的嘴巴如同鸭嘴一样呈扁平状，口中据说有600颗牙齿，咀嚼能力可想而知。虽然它们的前腿都很短，但四肢着地行走时依然迅速、敏捷，在前脚的脚趾之间还有蹼，后脚脚趾上有尖锐的爪。" },
	[15281] = { configId = 15281, txt1 = "无畏龙" },
	[15282] = { configId = 15282, txt1 = "1.9~2.4米" },
	[15283] = { configId = 15283, txt1 = "2.5~3吨" },
	[15284] = { configId = 15284, txt1 = "7~8米" },
	[15285] = { configId = 15285, txt1 = "嘴部前方没有牙齿，而是喙状嘴，如同鸭与鸭嘴兽.棘柱未端末端则是变厚。豪勇龙的棘柱由肌腱连接在一起，可牢固背部。在它的前脚上有如同人手一样的五个指头，能够很好地进行抓握。与前肢相比，后肢比较发达，我们可以断定无畏龙是一种善于奔跑的恐龙。" },
	[15286] = { configId = 15286, txt1 = "肯氏龙" },
	[15287] = { configId = 15287, txt1 = "1.2~1.8米" },
	[15288] = { configId = 15288, txt1 = "300~500公斤" },
	[15289] = { configId = 15289, txt1 = "4~5米" },
	[15290] = { configId = 15290, txt1 = "钉状龙的后背到尾巴分布者尖刺，而非板甲。肩膀或臀部两侧可能有尖刺前部的甲刺较宽，而从中部向后，甲刺逐渐变窄、变尖。在双肩两侧还额外长着一对向下的利刺。就像如今的豪猪一样，钉状龙用这些甲刺作为自己防身的武器。" },
	[15291] = { configId = 15291, txt1 = "剑角龙" },
	[15292] = { configId = 15292, txt1 = "1~1.5米" },
	[15293] = { configId = 15293, txt1 = "40~80公斤" },
	[15294] = { configId = 15294, txt1 = "2~3米" },
	[15295] = { configId = 15295, txt1 = "剑角龙身长2米，头颅骨厚度为3英寸厚，头部后侧有一圈骨突。当顶撞开始时，剑角龙会把头低下，将尾巴抬起，使头部、脊背和尾巴呈一条直线，这样有助于缓冲剧烈的顶撞而带来的冲击力。" },
	[15296] = { configId = 15296, txt1 = "赖氏龙" },
	[15297] = { configId = 15297, txt1 = "2.5~3.8米" },
	[15298] = { configId = 15298, txt1 = "4~6吨" },
	[15299] = { configId = 15299, txt1 = "9~15米" },
	[15300] = { configId = 15300, txt1 = "赖氏龙最大的特征就是它头上巨大的头冠和后面的突起，普通情况下，赖氏龙会用四脚着地悠然自得地爬来爬去，而当其他肉食恐龙向它发起进攻时，它便会抬起前腿，用后腿拼命奔跑" },
	[16001] = { configId = 16001, txt1 = "铁矿增产" },
	[16002] = { configId = 16002, txt1 = "铁矿产量+{0}" },
	[16003] = { configId = 16003, txt1 = "建造加速" },
	[16004] = { configId = 16004, txt1 = "建造速度+{0}" },
	[16005] = { configId = 16005, txt1 = "粮食采集" },
	[16006] = { configId = 16006, txt1 = "粮食采集速度+{0}" },
	[16007] = { configId = 16007, txt1 = "精力旺盛" },
	[16008] = { configId = 16008, txt1 = "行动力上限+{0}" },
	[16009] = { configId = 16009, txt1 = "胡言乱语" },
	[16010] = { configId = 16010, txt1 = "对目标部队造成攻击力{0}的伤害" },
	[16011] = { configId = 16011, txt1 = "暗之赐福" },
	[16012] = { configId = 16012, txt1 = "食肉龙攻击+{0}" },
	[16013] = { configId = 16013, txt1 = "疾风护铠" },
	[16014] = { configId = 16014, txt1 = "食肉龙防御+{0}" },
	[16015] = { configId = 16015, txt1 = "灵敏" },
	[16016] = { configId = 16016, txt1 = "食肉龙生命+{0}" },
	[19801] = { configId = 19801, txt1 = "步兵Lv.1" },
	[19802] = { configId = 19802, txt1 = "远古时代兵种" },
	[19803] = { configId = 19803, txt1 = "步兵Lv.2" },
	[19804] = { configId = 19804, txt1 = "兽皮时代兵种" },
	[19805] = { configId = 19805, txt1 = "步兵Lv.3" },
	[19806] = { configId = 19806, txt1 = "木材时代兵种" },
	[19807] = { configId = 19807, txt1 = "步兵Lv.4" },
	[19808] = { configId = 19808, txt1 = "石器时代兵种" },
	[19809] = { configId = 19809, txt1 = "步兵Lv.5" },
	[19810] = { configId = 19810, txt1 = "铜器时代兵种" },
	[19811] = { configId = 19811, txt1 = "步兵Lv.6" },
	[19812] = { configId = 19812, txt1 = "铁器时代兵种" },
	[19813] = { configId = 19813, txt1 = "步兵Lv.7" },
	[19814] = { configId = 19814, txt1 = "蒸汽时代兵种" },
	[19815] = { configId = 19815, txt1 = "步兵Lv.8" },
	[19816] = { configId = 19816, txt1 = "电气时代兵种" },
	[19817] = { configId = 19817, txt1 = "步兵Lv.9" },
	[19818] = { configId = 19818, txt1 = "原子时代兵种" },
	[19819] = { configId = 19819, txt1 = "步兵Lv.10" },
	[19820] = { configId = 19820, txt1 = "信息时代兵种" },
	[19821] = { configId = 19821, txt1 = "步兵Lv.11" },
	[19822] = { configId = 19822, txt1 = "行星时代兵种" },
	[19823] = { configId = 19823, txt1 = "步兵Lv.12" },
	[19824] = { configId = 19824, txt1 = "宇宙时代兵种" },
	[19825] = { configId = 19825, txt1 = "弓兵Lv.2" },
	[19826] = { configId = 19826, txt1 = "兽皮时代兵种" },
	[19827] = { configId = 19827, txt1 = "弓兵Lv.3" },
	[19828] = { configId = 19828, txt1 = "木材时代兵种" },
	[19829] = { configId = 19829, txt1 = "弓兵Lv.4" },
	[19830] = { configId = 19830, txt1 = "石器时代兵种" },
	[19831] = { configId = 19831, txt1 = "弓兵Lv.5" },
	[19832] = { configId = 19832, txt1 = "铜器时代兵种" },
	[19833] = { configId = 19833, txt1 = "弓兵Lv.6" },
	[19834] = { configId = 19834, txt1 = "铁器时代兵种" },
	[19835] = { configId = 19835, txt1 = "弓兵Lv.7" },
	[19836] = { configId = 19836, txt1 = "蒸汽时代兵种" },
	[19837] = { configId = 19837, txt1 = "弓兵Lv.8" },
	[19838] = { configId = 19838, txt1 = "电气时代兵种" },
	[19839] = { configId = 19839, txt1 = "弓兵Lv.9" },
	[19840] = { configId = 19840, txt1 = "原子时代兵种" },
	[19841] = { configId = 19841, txt1 = "弓兵Lv.10" },
	[19842] = { configId = 19842, txt1 = "信息时代兵种" },
	[19843] = { configId = 19843, txt1 = "弓兵Lv.11" },
	[19844] = { configId = 19844, txt1 = "行星时代兵种" },
	[19845] = { configId = 19845, txt1 = "弓兵Lv.12" },
	[19846] = { configId = 19846, txt1 = "宇宙时代兵种" },
	[19847] = { configId = 19847, txt1 = "骑兵Lv.3" },
	[19848] = { configId = 19848, txt1 = "木材时代兵种" },
	[19849] = { configId = 19849, txt1 = "骑兵Lv.4" },
	[19850] = { configId = 19850, txt1 = "石器时代兵种" },
	[19851] = { configId = 19851, txt1 = "骑兵Lv.5" },
	[19852] = { configId = 19852, txt1 = "铜器时代兵种" },
	[19853] = { configId = 19853, txt1 = "骑兵Lv.6" },
	[19854] = { configId = 19854, txt1 = "铁器时代兵种" },
	[19855] = { configId = 19855, txt1 = "骑兵Lv.7" },
	[19856] = { configId = 19856, txt1 = "蒸汽时代兵种" },
	[19857] = { configId = 19857, txt1 = "骑兵Lv.8" },
	[19858] = { configId = 19858, txt1 = "电气时代兵种" },
	[19859] = { configId = 19859, txt1 = "骑兵Lv.9" },
	[19860] = { configId = 19860, txt1 = "原子时代兵种" },
	[19861] = { configId = 19861, txt1 = "骑兵Lv.10" },
	[19862] = { configId = 19862, txt1 = "信息时代兵种" },
	[19863] = { configId = 19863, txt1 = "骑兵Lv.11" },
	[19864] = { configId = 19864, txt1 = "行星时代兵种" },
	[19865] = { configId = 19865, txt1 = "骑兵Lv.12" },
	[19866] = { configId = 19866, txt1 = "宇宙时代兵种" },
	[19867] = { configId = 19867, txt1 = "攻城兽Lv.3" },
	[19868] = { configId = 19868, txt1 = "木材时代兵种" },
	[19869] = { configId = 19869, txt1 = "攻城兽Lv.4" },
	[19870] = { configId = 19870, txt1 = "石器时代兵种" },
	[19871] = { configId = 19871, txt1 = "攻城兽Lv.5" },
	[19872] = { configId = 19872, txt1 = "铜器时代兵种" },
	[19873] = { configId = 19873, txt1 = "攻城兽Lv.6" },
	[19874] = { configId = 19874, txt1 = "铁器时代兵种" },
	[19875] = { configId = 19875, txt1 = "攻城兽Lv.7" },
	[19876] = { configId = 19876, txt1 = "蒸汽时代兵种" },
	[19877] = { configId = 19877, txt1 = "攻城兽Lv.8" },
	[19878] = { configId = 19878, txt1 = "电气时代兵种" },
	[19879] = { configId = 19879, txt1 = "攻城兽Lv.9" },
	[19880] = { configId = 19880, txt1 = "原子时代兵种" },
	[19881] = { configId = 19881, txt1 = "攻城兽Lv.10" },
	[19882] = { configId = 19882, txt1 = "信息时代兵种" },
	[19883] = { configId = 19883, txt1 = "攻城兽Lv.11" },
	[19884] = { configId = 19884, txt1 = "行星时代兵种" },
	[19885] = { configId = 19885, txt1 = "攻城兽Lv.12" },
	[19886] = { configId = 19886, txt1 = "宇宙时代兵种" },
	[19887] = { configId = 19887, txt1 = "斥候Lv.1" },
	[19888] = { configId = 19888, txt1 = "远古文明斥候" },
	[19889] = { configId = 19889, txt1 = "斥候Lv.2" },
	[19890] = { configId = 19890, txt1 = "原始文明斥候" },
	[19891] = { configId = 19891, txt1 = "斥候Lv.3" },
	[19892] = { configId = 19892, txt1 = "农耕文明斥候" },
	[19893] = { configId = 19893, txt1 = "斥候Lv.4" },
	[19894] = { configId = 19894, txt1 = "工业文明斥候" },
	[19895] = { configId = 19895, txt1 = "斥候Lv.5" },
	[19896] = { configId = 19896, txt1 = "信息文明斥候" },
	[19897] = { configId = 19897, txt1 = "斥候Lv.6" },
	[19898] = { configId = 19898, txt1 = "太空文明斥候" },
	[19899] = { configId = 19899, txt1 = "斥候Lv.7" },
	[19900] = { configId = 19900, txt1 = "星际文明斥候" },
	[20001] = { configId = 20001, txt1 = "VIP" },
	[20002] = { configId = 20002, txt1 = "资源宝箱" },
	[20003] = { configId = 20003, txt1 = "钻石" },
	[20004] = { configId = 20004, txt1 = "粮食" },
	[20005] = { configId = 20005, txt1 = "木材" },
	[20006] = { configId = 20006, txt1 = "石头" },
	[20007] = { configId = 20007, txt1 = "铁矿" },
	[20008] = { configId = 20008, txt1 = "金币" },
	[20009] = { configId = 20009, txt1 = "金属" },
	[20010] = { configId = 20010, txt1 = "建造加速" },
	[20011] = { configId = 20011, txt1 = "研发加速" },
	[20012] = { configId = 20012, txt1 = "士兵训练加速" },
	[20013] = { configId = 20013, txt1 = "士兵治疗加速" },
	[20014] = { configId = 20014, txt1 = "陷阱制造加速" },
	[20015] = { configId = 20015, txt1 = "制造兽夹加速" },
	[20016] = { configId = 20016, txt1 = "城墙修复加速" },
	[20017] = { configId = 20017, txt1 = "任意加速" },
	[20018] = { configId = 20018, txt1 = "迁城道具" },
	[20019] = { configId = 20019, txt1 = "免战道具" },
	[20020] = { configId = 20020, txt1 = "行军道具" },
	[20021] = { configId = 20021, txt1 = "反侦查道具" },
	[20022] = { configId = 20022, txt1 = "攻击强化" },
	[20023] = { configId = 20023, txt1 = "防御强化" },
	[20024] = { configId = 20024, txt1 = "生命强化" },
	[20025] = { configId = 20025, txt1 = "军团规模" },
	[20026] = { configId = 20026, txt1 = "诈兵道具" },
	[20027] = { configId = 20027, txt1 = "猎杀伤害上升" },
	[20028] = { configId = 20028, txt1 = "行军召回道具" },
	[20029] = { configId = 20029, txt1 = "采集加速" },
	[20030] = { configId = 20030, txt1 = "粮食增产" },
	[20031] = { configId = 20031, txt1 = "木材增产" },
	[20032] = { configId = 20032, txt1 = "石头增产" },
	[20033] = { configId = 20033, txt1 = "铁矿增产" },
	[20034] = { configId = 20034, txt1 = "金币增产" },
	[20035] = { configId = 20035, txt1 = "领主经验加成" },
	[20036] = { configId = 20036, txt1 = "领主装备" },
	[20037] = { configId = 20037, txt1 = "领主材料" },
	[20038] = { configId = 20038, txt1 = "领主宝石" },
	[20039] = { configId = 20039, txt1 = "英雄装备材料" },
	[20040] = { configId = 20040, txt1 = "英雄碎片" },
	[20041] = { configId = 20041, txt1 = "恐龙碎片" },
	[20042] = { configId = 20042, txt1 = "建造队列道具" },
	[20043] = { configId = 20043, txt1 = "体力" },
	[20044] = { configId = 20044, txt1 = "行动力" },
	[20045] = { configId = 20045, txt1 = "英雄经验" },
	[20046] = { configId = 20046, txt1 = "恐龙基因" },
	[20047] = { configId = 20047, txt1 = "建筑升级材料" },
	[20048] = { configId = 20048, txt1 = "天赋重置道具" },
	[20049] = { configId = 20049, txt1 = "其他道具" },
	[20081] = { configId = 20081, txt1 = "资源" },
	[20082] = { configId = 20082, txt1 = "加速" },
	[20083] = { configId = 20083, txt1 = "战斗" },
	[20084] = { configId = 20084, txt1 = "增益" },
	[20085] = { configId = 20085, txt1 = "材料" },
	[20086] = { configId = 20086, txt1 = "其他" },
	[20100] = { configId = 20100, txt1 = "VIP点 {0}" },
	[20101] = { configId = 20101, txt1 = "使用后增加{0}点VIP点数" },
	[20102] = { configId = 20102, txt1 = "钻石{0}" },
	[20103] = { configId = 20103, txt1 = "使用后获得{0}钻石" },
	[20104] = { configId = 20104, txt1 = "粮食 {0}" },
	[20105] = { configId = 20105, txt1 = "使用后获得{0}粮食" },
	[20106] = { configId = 20106, txt1 = "木材 {0}" },
	[20107] = { configId = 20107, txt1 = "使用后获得{0}木材" },
	[20108] = { configId = 20108, txt1 = "石料 {0}" },
	[20109] = { configId = 20109, txt1 = "使用后获得{0}石料" },
	[20110] = { configId = 20110, txt1 = "铁矿 {0}" },
	[20111] = { configId = 20111, txt1 = "使用后获得{0}铁矿" },
	[20112] = { configId = 20112, txt1 = "金币 {0}" },
	[20113] = { configId = 20113, txt1 = "使用后获得{0}金币" },
	[20114] = { configId = 20114, txt1 = "金属 {0}" },
	[20115] = { configId = 20115, txt1 = "使用后获得{0}金属" },
	[20116] = { configId = 20116, txt1 = "建造加速 {0}" },
	[20117] = { configId = 20117, txt1 = "减少一个建造队列{0}的时间" },
	[20118] = { configId = 20118, txt1 = "研发加速 {0}" },
	[20119] = { configId = 20119, txt1 = "减少一个研发队列{0}的时间" },
	[20120] = { configId = 20120, txt1 = "训练加速 {0}" },
	[20121] = { configId = 20121, txt1 = "减少一个训练队列{0}的时间" },
	[20122] = { configId = 20122, txt1 = "治疗加速 {0}" },
	[20123] = { configId = 20123, txt1 = "减少一个治疗队列{0}的时间" },
	[20124] = { configId = 20124, txt1 = "陷阱制造加速 {0}" },
	[20125] = { configId = 20125, txt1 = "减少一个陷阱制造队列{0}的时间" },
	[20126] = { configId = 20126, txt1 = "兽夹制造加速 {0}" },
	[20127] = { configId = 20127, txt1 = "减少一个兽夹制造队列{0}的时间" },
	[20128] = { configId = 20128, txt1 = "城墙修复加速 {0}" },
	[20129] = { configId = 20129, txt1 = "减少一个城墙修复队列{0}的时间" },
	[20130] = { configId = 20130, txt1 = "任意加速 {0}" },
	[20131] = { configId = 20131, txt1 = "减少一个任意队列{0}的时间" },
	[20132] = { configId = 20132, txt1 = "{0} 免战令" },
	[20133] = { configId = 20133, txt1 = "使用后可保护您的领地{0}不受任何部队攻击和侦查" },
	[20134] = { configId = 20134, txt1 = "行军加速 {0}" },
	[20135] = { configId = 20135, txt1 = "缩短行军{0}行军时间" },
	[20136] = { configId = 20136, txt1 = "{0} 反侦查" },
	[20137] = { configId = 20137, txt1 = "使用后您的领地{0}内不会收到任何部队的侦查" },
	[20138] = { configId = 20138, txt1 = "{0} 攻击强化" },
	[20139] = { configId = 20139, txt1 = "增加部队攻击{0}，持续{1}" },
	[20140] = { configId = 20140, txt1 = "{0}防御强化" },
	[20141] = { configId = 20141, txt1 = "增加部队防御{0}，持续{1}" },
	[20142] = { configId = 20142, txt1 = "{0}生命强化" },
	[20143] = { configId = 20143, txt1 = "增加部队生命{0}，持续{1}" },
	[20144] = { configId = 20144, txt1 = "{0}军队扩编" },
	[20145] = { configId = 20145, txt1 = "增加领地部队规模{0}，持续{1}" },
	[20146] = { configId = 20146, txt1 = "{0}狡诈术" },
	[20147] = { configId = 20147, txt1 = "使您的部队在被侦查时，有{0}规模，持续{1}" },
	[20148] = { configId = 20148, txt1 = "{0}采集加速" },
	[20149] = { configId = 20149, txt1 = "提高所有类型资源{0}的采集速度，持续{1}" },
	[20150] = { configId = 20150, txt1 = "{0}粮食增产" },
	[20151] = { configId = 20151, txt1 = "提高领地{0}的粮食产量，持续{1}" },
	[20152] = { configId = 20152, txt1 = "{0}木材增产" },
	[20153] = { configId = 20153, txt1 = "提高领地{0}的木材产量，持续{1}" },
	[20154] = { configId = 20154, txt1 = "{0}石料增产" },
	[20155] = { configId = 20155, txt1 = "提高领地{0}的石料产量，持续{1}" },
	[20156] = { configId = 20156, txt1 = "{0}铁矿增产" },
	[20157] = { configId = 20157, txt1 = "提高领地{0}的铁矿产量，持续{1}" },
	[20158] = { configId = 20158, txt1 = "{0}金币增产" },
	[20159] = { configId = 20159, txt1 = "提高领地{0}的金币产量，持续{1}" },
	[20160] = { configId = 20160, txt1 = "{0}领主经验加成" },
	[20161] = { configId = 20161, txt1 = "领主经验值加成{0}，持续{1}" },
	[20162] = { configId = 20162, txt1 = "体力 {0}" },
	[20163] = { configId = 20163, txt1 = "使用后增加{0}点体力" },
	[20164] = { configId = 20164, txt1 = "行动力 {0}" },
	[20165] = { configId = 20165, txt1 = "使用后增加{0}点行动力" },
	[20166] = { configId = 20166, txt1 = "初级资源包" },
	[20167] = { configId = 20167, txt1 = "使用后可随机获得以下道具中的任意一个资源：1,000粮食、1,000木材、1,000石料、1,000铁矿" },
	[20168] = { configId = 20168, txt1 = "中级资源包" },
	[20169] = { configId = 20169, txt1 = "使用后可获得以下资源：10,000粮食、10,000木材、10,000石料、10,000铁矿" },
	[20170] = { configId = 20170, txt1 = "高级资源包" },
	[20171] = { configId = 20171, txt1 = "使用后，可从50,000粮食、50,000木材、50,000石料、50,000铁矿中选择一种获得" },
	[20172] = { configId = 20172, txt1 = "随机迁城" },
	[20173] = { configId = 20173, txt1 = "将您的领地传送至目前大陆的「随机位置」" },
	[20174] = { configId = 20174, txt1 = "定点迁城" },
	[20175] = { configId = 20175, txt1 = "将您的领地传送至目前大陆的「指定位置」" },
	[20176] = { configId = 20176, txt1 = "大陆移民" },
	[20177] = { configId = 20177, txt1 = "选择要移民大陆的「空地」，可降您的领地搬迁过去(无法移民至「保护中」的大陆)" },
	[20178] = { configId = 20178, txt1 = "行军召回" },
	[20179] = { configId = 20179, txt1 = "召唤部队放弃当前目标并返回领地" },
	[20180] = { configId = 20180, txt1 = "领主经验" },
	[20181] = { configId = 20181, txt1 = "使用后获得领主经验值2000" },
	[20182] = { configId = 20182, txt1 = "2天建造队列" },
	[20183] = { configId = 20183, txt1 = "2天的第二建造队列契约令，使用后开启或者延长持续时间(VIPX可永久解锁第二建造队列)" },
	[20184] = { configId = 20184, txt1 = "初级经验书" },
	[20185] = { configId = 20185, txt1 = "使用可为英雄提供100点经验值" },
	[20186] = { configId = 20186, txt1 = "中级经验书" },
	[20187] = { configId = 20187, txt1 = "使用可为英雄提供1,000点经验值" },
	[20188] = { configId = 20188, txt1 = "高级经验书" },
	[20189] = { configId = 20189, txt1 = "使用可为英雄提供5,000点经验值" },
	[20190] = { configId = 20190, txt1 = "虫基因化石" },
	[20191] = { configId = 20191, txt1 = "使用可为恐龙提供100点等级或者技能经验值" },
	[20192] = { configId = 20192, txt1 = "兽基因化石" },
	[20193] = { configId = 20193, txt1 = "使用可为恐龙提供1,000点等级或者技能经验值" },
	[20194] = { configId = 20194, txt1 = "龙基因化石" },
	[20195] = { configId = 20195, txt1 = "使用可为恐龙提供5,000点等级或者技能经验值" },
	[20196] = { configId = 20196, txt1 = "基因琥珀" },
	[20197] = { configId = 20197, txt1 = "使用可为恐龙提供10,000点等级或者技能经验值" },
	[20198] = { configId = 20198, txt1 = "领主旗帜 x1" },
	[20199] = { configId = 20199, txt1 = "领主旗帜 x10" },
	[20200] = { configId = 20200, txt1 = "领主旗帜 x100" },
	[20201] = { configId = 20201, txt1 = "领主旗帜 x1,000" },
	[20202] = { configId = 20202, txt1 = "建筑「领主府」升级的必备道具" },
	[20203] = { configId = 20203, txt1 = "战争圣典" },
	[20204] = { configId = 20204, txt1 = "建筑「战争大厅」升级的必备道具" },
	[20205] = { configId = 20205, txt1 = "友爱之羽" },
	[20206] = { configId = 20206, txt1 = "建筑「大使馆」升级的必备道具" },
	[20207] = { configId = 20207, txt1 = "重置之书" },
	[20208] = { configId = 20208, txt1 = "领主科技重置道具" },
	[20209] = { configId = 20209, txt1 = "英雄装备材料1" },
	[20210] = { configId = 20210, txt1 = "英雄装备材料2" },
	[20211] = { configId = 20211, txt1 = "英雄装备材料3" },
	[20212] = { configId = 20212, txt1 = "英雄装备材料4" },
	[20213] = { configId = 20213, txt1 = "英雄装备材料5" },
	[20214] = { configId = 20214, txt1 = "英雄装备材料6" },
	[20215] = { configId = 20215, txt1 = "用于升级英雄装备" },
	[20216] = { configId = 20216, txt1 = "大陆玩法-赠送步兵" },
	[20217] = { configId = 20217, txt1 = "大陆玩法-赠送弓兵" },
	[20218] = { configId = 20218, txt1 = "大陆玩法-赠送骑兵" },
	[20219] = { configId = 20219, txt1 = "大陆玩法-赠送攻城兽" },
	[39501] = { configId = 39501, txt1 = "霸王双刃" },
	[39502] = { configId = 39502, txt1 = "霸王头骨" },
	[39503] = { configId = 39503, txt1 = "霸王铠甲" },
	[39504] = { configId = 39504, txt1 = "霸王之靴" },
	[39505] = { configId = 39505, txt1 = "霸王腰带" },
	[39506] = { configId = 39506, txt1 = "霸王护腕" },
	[39507] = { configId = 39507, txt1 = "霸王项链" },
	[39508] = { configId = 39508, txt1 = "霸王戒指" },
	[39509] = { configId = 39509, txt1 = "霸王之心" },
	[40001] = { configId = 40001, txt1 = "建造速度" },
	[40002] = { configId = 40002, txt1 = "建造速度{0}" },
	[40003] = { configId = 40003, txt1 = "研发速度" },
	[40004] = { configId = 40004, txt1 = "研发速度{0}" },
	[40005] = { configId = 40005, txt1 = "装备锻造速度" },
	[40006] = { configId = 40006, txt1 = "装备锻造速度{0}" },
	[40080] = { configId = 40080, txt1 = "经济加速" },
	[40081] = { configId = 40081, txt1 = "采集强化" },
	[40082] = { configId = 40082, txt1 = "经济强化" },
	[40083] = { configId = 40083, txt1 = "领主强化" },
	[40084] = { configId = 40084, txt1 = "军事强化" },
	[40085] = { configId = 40085, txt1 = "城墙强化" },
	[40086] = { configId = 40086, txt1 = "英雄随队强化" },
	[40087] = { configId = 40087, txt1 = "战斗强化" },
	[40088] = { configId = 40088, txt1 = "联盟强化" },
	[40089] = { configId = 40089, txt1 = "行军强化" },
	[40090] = { configId = 40090, txt1 = "狩猎强化" },
	[40091] = { configId = 40091, txt1 = "恐龙强化" },
	[40101] = { configId = 40101, txt1 = "总采集速度" },
	[40102] = { configId = 40102, txt1 = "总采集速度{0}" },
	[40103] = { configId = 40103, txt1 = "粮食采集速度" },
	[40104] = { configId = 40104, txt1 = "粮食采集速度{0}" },
	[40105] = { configId = 40105, txt1 = "木材采集速度" },
	[40106] = { configId = 40106, txt1 = "木材采集速度{0}" },
	[40107] = { configId = 40107, txt1 = "石料采集速度" },
	[40108] = { configId = 40108, txt1 = "石料采集速度{0}" },
	[40109] = { configId = 40109, txt1 = "铁矿采集速度" },
	[40110] = { configId = 40110, txt1 = "铁矿采集速度{0}" },
	[40111] = { configId = 40111, txt1 = "金矿采集速度" },
	[40112] = { configId = 40112, txt1 = "金矿采集速度{0}" },
	[40113] = { configId = 40113, txt1 = "钻石矿采集速度" },
	[40114] = { configId = 40114, txt1 = "钻石矿采集速度{0}" },
	[40115] = { configId = 40115, txt1 = "步兵负重" },
	[40116] = { configId = 40116, txt1 = "步兵负重{0}" },
	[40117] = { configId = 40117, txt1 = "弓兵负重" },
	[40118] = { configId = 40118, txt1 = "弓兵负重{0}" },
	[40119] = { configId = 40119, txt1 = "骑兵负重" },
	[40120] = { configId = 40120, txt1 = "骑兵负重{0}" },
	[40121] = { configId = 40121, txt1 = "攻城兽负重" },
	[40122] = { configId = 40122, txt1 = "攻城兽负重{0}" },
	[40123] = { configId = 40123, txt1 = "部队总负重" },
	[40124] = { configId = 40124, txt1 = "部队总负重{0}" },
	[40201] = { configId = 40201, txt1 = "资源产量" },
	[40202] = { configId = 40202, txt1 = "资源产量{0}" },
	[40203] = { configId = 40203, txt1 = "资源产量" },
	[40204] = { configId = 40204, txt1 = "资源产量{0}" },
	[40205] = { configId = 40205, txt1 = "粮食产量" },
	[40206] = { configId = 40206, txt1 = "粮食产量{0}" },
	[40207] = { configId = 40207, txt1 = "粮食产量" },
	[40208] = { configId = 40208, txt1 = "粮食产量{0}" },
	[40209] = { configId = 40209, txt1 = "领地粮食容量" },
	[40210] = { configId = 40210, txt1 = "领地粮食容量{0}" },
	[40211] = { configId = 40211, txt1 = "领地粮食容量" },
	[40212] = { configId = 40212, txt1 = "领地粮食容量{0}" },
	[40213] = { configId = 40213, txt1 = "木材产量" },
	[40214] = { configId = 40214, txt1 = "木材产量{0}" },
	[40215] = { configId = 40215, txt1 = "木材产量" },
	[40216] = { configId = 40216, txt1 = "木材产量{0}" },
	[40217] = { configId = 40217, txt1 = "领地木材容量" },
	[40218] = { configId = 40218, txt1 = "领地木材容量{0}" },
	[40219] = { configId = 40219, txt1 = "领地木材容量" },
	[40220] = { configId = 40220, txt1 = "领地木材容量{0}" },
	[40221] = { configId = 40221, txt1 = "石料产量" },
	[40222] = { configId = 40222, txt1 = "石料产量{0}" },
	[40223] = { configId = 40223, txt1 = "石料产量" },
	[40224] = { configId = 40224, txt1 = "石料产量{0}" },
	[40225] = { configId = 40225, txt1 = "领地石料容量" },
	[40226] = { configId = 40226, txt1 = "领地石料容量{0}" },
	[40227] = { configId = 40227, txt1 = "领地石料容量" },
	[40228] = { configId = 40228, txt1 = "领地石料容量{0}" },
	[40229] = { configId = 40229, txt1 = "铁矿产量" },
	[40230] = { configId = 40230, txt1 = "铁矿产量{0}" },
	[40231] = { configId = 40231, txt1 = "铁矿产量" },
	[40232] = { configId = 40232, txt1 = "铁矿产量{0}" },
	[40233] = { configId = 40233, txt1 = "领地铁矿容量" },
	[40234] = { configId = 40234, txt1 = "领地铁矿容量{0}" },
	[40235] = { configId = 40235, txt1 = "领地铁矿容量" },
	[40236] = { configId = 40236, txt1 = "领地铁矿容量{0}" },
	[40237] = { configId = 40237, txt1 = "金币产量" },
	[40238] = { configId = 40238, txt1 = "金币产量{0}" },
	[40239] = { configId = 40239, txt1 = "金币产量" },
	[40240] = { configId = 40240, txt1 = "金币产量{0}" },
	[40241] = { configId = 40241, txt1 = "领地金币容量" },
	[40242] = { configId = 40242, txt1 = "领地金币容量{0}" },
	[40243] = { configId = 40243, txt1 = "领地金币容量" },
	[40244] = { configId = 40244, txt1 = "领地金币容量{0}" },
	[40245] = { configId = 40245, txt1 = "领地资源容量" },
	[40246] = { configId = 40246, txt1 = "领地资源容量{0}" },
	[40247] = { configId = 40247, txt1 = "粮食保护量" },
	[40248] = { configId = 40248, txt1 = "粮食保护量{0}" },
	[40249] = { configId = 40249, txt1 = "木材保护量" },
	[40250] = { configId = 40250, txt1 = "木材保护量{0}" },
	[40251] = { configId = 40251, txt1 = "石料保护量" },
	[40252] = { configId = 40252, txt1 = "石料保护量{0}" },
	[40253] = { configId = 40253, txt1 = "铁矿保护量" },
	[40254] = { configId = 40254, txt1 = "铁矿保护量{0}" },
	[40255] = { configId = 40255, txt1 = "金币保护量" },
	[40256] = { configId = 40256, txt1 = "金币保护量{0}" },
	[40257] = { configId = 40257, txt1 = "金属保护量" },
	[40258] = { configId = 40258, txt1 = "金属保护量{0}" },
	[40259] = { configId = 40259, txt1 = "所有资源保护量" },
	[40260] = { configId = 40260, txt1 = "所有资源保护量{0}" },
	[40261] = { configId = 40261, txt1 = "所有资源保护量" },
	[40262] = { configId = 40262, txt1 = "所有资源保护量{0}" },
	[40263] = { configId = 40263, txt1 = "资源运输量" },
	[40264] = { configId = 40264, txt1 = "资源运输量{0}" },
	[40265] = { configId = 40265, txt1 = "资源运输量" },
	[40266] = { configId = 40266, txt1 = "资源运输量{0}" },
	[40267] = { configId = 40267, txt1 = "运输税收优惠" },
	[40268] = { configId = 40268, txt1 = "运输税收优惠{0}" },
	[40269] = { configId = 40269, txt1 = "额外科技点" },
	[40270] = { configId = 40270, txt1 = "额外科技点{0}" },
	[40271] = { configId = 40271, txt1 = "体力上限" },
	[40272] = { configId = 40272, txt1 = "体力上限{0}" },
	[40273] = { configId = 40273, txt1 = "经验加成" },
	[40274] = { configId = 40274, txt1 = "经验加成{0}" },
	[40275] = { configId = 40275, txt1 = "行军上限" },
	[40276] = { configId = 40276, txt1 = "行军上限{0}" },
	[40277] = { configId = 40277, txt1 = "个人建交数量" },
	[40278] = { configId = 40278, txt1 = "个人建交数量{0}" },
	[40401] = { configId = 40401, txt1 = "部队规模" },
	[40402] = { configId = 40402, txt1 = "部队规模{0}" },
	[40403] = { configId = 40403, txt1 = "部队规模" },
	[40404] = { configId = 40404, txt1 = "部队规模{0}" },
	[40405] = { configId = 40405, txt1 = "士兵训练队列" },
	[40406] = { configId = 40406, txt1 = "士兵训练队列{0}" },
	[40407] = { configId = 40407, txt1 = "士兵训练速度" },
	[40408] = { configId = 40408, txt1 = "士兵训练速度{0}" },
	[40409] = { configId = 40409, txt1 = "单次训练量上限" },
	[40410] = { configId = 40410, txt1 = "单次训练量上限{0}" },
	[40411] = { configId = 40411, txt1 = "单次训练量加成" },
	[40412] = { configId = 40412, txt1 = "单次训练量加成{0}" },
	[40413] = { configId = 40413, txt1 = "治疗速度" },
	[40414] = { configId = 40414, txt1 = "治疗速度{0}" },
	[40415] = { configId = 40415, txt1 = "医疗所容量" },
	[40416] = { configId = 40416, txt1 = "医疗所容量{0}" },
	[40417] = { configId = 40417, txt1 = "医疗所容量" },
	[40418] = { configId = 40418, txt1 = "医疗所容量{0}" },
	[40419] = { configId = 40419, txt1 = "军饷降低" },
	[40420] = { configId = 40420, txt1 = "军饷降低{0}" },
	[40421] = { configId = 40421, txt1 = "步兵训练成本" },
	[40422] = { configId = 40422, txt1 = "步兵训练成本{0}" },
	[40423] = { configId = 40423, txt1 = "弓兵训练成本" },
	[40424] = { configId = 40424, txt1 = "弓兵训练成本{0}" },
	[40425] = { configId = 40425, txt1 = "骑兵训练成本" },
	[40426] = { configId = 40426, txt1 = "骑兵训练成本{0}" },
	[40427] = { configId = 40427, txt1 = "攻城兽训练成本" },
	[40428] = { configId = 40428, txt1 = "攻城兽训练成本{0}" },
	[40429] = { configId = 40429, txt1 = "斥候信息" },
	[40430] = { configId = 40430, txt1 = "斥候信息{0}" },
	[40501] = { configId = 40501, txt1 = "藏兵规模" },
	[40502] = { configId = 40502, txt1 = "藏兵规模{0}" },
	[40503] = { configId = 40503, txt1 = "藏兵规模" },
	[40504] = { configId = 40504, txt1 = "藏兵规模{0}" },
	[40505] = { configId = 40505, txt1 = "英雄出征上限" },
	[40506] = { configId = 40506, txt1 = "英雄出征上限{0}" },
	[40507] = { configId = 40507, txt1 = "陷阱制造速度" },
	[40508] = { configId = 40508, txt1 = "陷阱制造速度{0}" },
	[40509] = { configId = 40509, txt1 = "单次制造量加成" },
	[40510] = { configId = 40510, txt1 = "单次制造量加成{0}" },
	[40511] = { configId = 40511, txt1 = "陷阱修复速度" },
	[40512] = { configId = 40512, txt1 = "陷阱修复速度{0}" },
	[40513] = { configId = 40513, txt1 = "城墙耐久上限" },
	[40514] = { configId = 40514, txt1 = "城墙耐久上限{0}" },
	[40515] = { configId = 40515, txt1 = "城墙修复速度" },
	[40516] = { configId = 40516, txt1 = "城墙修复速度{0}" },
	[40517] = { configId = 40517, txt1 = "陷阱容量" },
	[40518] = { configId = 40518, txt1 = "陷阱容量{0}" },
	[40519] = { configId = 40519, txt1 = "陷阱容量" },
	[40520] = { configId = 40520, txt1 = "陷阱容量{0}" },
	[40521] = { configId = 40521, txt1 = "陷阱攻击" },
	[40522] = { configId = 40522, txt1 = "陷阱攻击{0}" },
	[40523] = { configId = 40523, txt1 = "陷阱防御" },
	[40524] = { configId = 40524, txt1 = "陷阱防御{0}" },
	[40525] = { configId = 40525, txt1 = "陷阱耐久" },
	[40526] = { configId = 40526, txt1 = "陷阱耐久{0}" },
	[40527] = { configId = 40527, txt1 = "驻防战部队攻击" },
	[40528] = { configId = 40528, txt1 = "驻防战部队攻击{0}" },
	[40529] = { configId = 40529, txt1 = "驻防战部队防御" },
	[40530] = { configId = 40530, txt1 = "驻防战部队防御{0}" },
	[40531] = { configId = 40531, txt1 = "驻防战部队生命" },
	[40532] = { configId = 40532, txt1 = "驻防战部队生命{0}" },
	[40533] = { configId = 40533, txt1 = "驻防战敌方部队攻击" },
	[40534] = { configId = 40534, txt1 = "驻防战敌方部队攻击{0}" },
	[40535] = { configId = 40535, txt1 = "驻防战敌方部队防御" },
	[40536] = { configId = 40536, txt1 = "驻防战敌方部队防御{0}" },
	[40537] = { configId = 40537, txt1 = "驻防战敌方部队生命" },
	[40538] = { configId = 40538, txt1 = "驻防战敌方部队生命{0}" },
	[40601] = { configId = 40601, txt1 = "步兵攻击" },
	[40602] = { configId = 40602, txt1 = "步兵攻击{0}" },
	[40603] = { configId = 40603, txt1 = "弓兵攻击" },
	[40604] = { configId = 40604, txt1 = "弓兵攻击{0}" },
	[40605] = { configId = 40605, txt1 = "骑兵攻击" },
	[40606] = { configId = 40606, txt1 = "骑兵攻击{0}" },
	[40607] = { configId = 40607, txt1 = "攻城兽攻击" },
	[40608] = { configId = 40608, txt1 = "攻城兽攻击{0}" },
	[40609] = { configId = 40609, txt1 = "步兵防御" },
	[40610] = { configId = 40610, txt1 = "步兵防御{0}" },
	[40611] = { configId = 40611, txt1 = "弓兵防御" },
	[40612] = { configId = 40612, txt1 = "弓兵防御{0}" },
	[40613] = { configId = 40613, txt1 = "骑兵防御" },
	[40614] = { configId = 40614, txt1 = "骑兵防御{0}" },
	[40615] = { configId = 40615, txt1 = "攻城兽防御" },
	[40616] = { configId = 40616, txt1 = "攻城兽防御{0}" },
	[40617] = { configId = 40617, txt1 = "步兵生命" },
	[40618] = { configId = 40618, txt1 = "步兵生命{0}" },
	[40619] = { configId = 40619, txt1 = "弓兵生命" },
	[40620] = { configId = 40620, txt1 = "弓兵生命{0}" },
	[40621] = { configId = 40621, txt1 = "骑兵生命" },
	[40622] = { configId = 40622, txt1 = "骑兵生命{0}" },
	[40623] = { configId = 40623, txt1 = "攻城兽生命" },
	[40624] = { configId = 40624, txt1 = "攻城兽生命{0}" },
	[40625] = { configId = 40625, txt1 = "步兵造成伤害" },
	[40626] = { configId = 40626, txt1 = "步兵造成伤害{0}" },
	[40627] = { configId = 40627, txt1 = "弓兵造成伤害" },
	[40628] = { configId = 40628, txt1 = "弓兵造成伤害{0}" },
	[40629] = { configId = 40629, txt1 = "骑兵造成伤害" },
	[40630] = { configId = 40630, txt1 = "骑兵造成伤害{0}" },
	[40631] = { configId = 40631, txt1 = "攻城兽造成伤害" },
	[40632] = { configId = 40632, txt1 = "攻城兽造成伤害{0}" },
	[40633] = { configId = 40633, txt1 = "步兵受到伤害" },
	[40634] = { configId = 40634, txt1 = "步兵受到伤害{0}" },
	[40635] = { configId = 40635, txt1 = "弓兵受到伤害" },
	[40636] = { configId = 40636, txt1 = "弓兵受到伤害{0}" },
	[40637] = { configId = 40637, txt1 = "骑兵受到伤害" },
	[40638] = { configId = 40638, txt1 = "骑兵受到伤害{0}" },
	[40639] = { configId = 40639, txt1 = "攻城兽受到伤害" },
	[40640] = { configId = 40640, txt1 = "攻城兽受到伤害{0}" },
	[40701] = { configId = 40701, txt1 = "步兵攻击" },
	[40702] = { configId = 40702, txt1 = "步兵攻击{0}" },
	[40703] = { configId = 40703, txt1 = "弓兵攻击" },
	[40704] = { configId = 40704, txt1 = "弓兵攻击{0}" },
	[40705] = { configId = 40705, txt1 = "骑兵攻击" },
	[40706] = { configId = 40706, txt1 = "骑兵攻击{0}" },
	[40707] = { configId = 40707, txt1 = "攻城兽攻击" },
	[40708] = { configId = 40708, txt1 = "攻城兽攻击{0}" },
	[40709] = { configId = 40709, txt1 = "步兵防御" },
	[40710] = { configId = 40710, txt1 = "步兵防御{0}" },
	[40711] = { configId = 40711, txt1 = "弓兵防御" },
	[40712] = { configId = 40712, txt1 = "弓兵防御{0}" },
	[40713] = { configId = 40713, txt1 = "骑兵防御" },
	[40714] = { configId = 40714, txt1 = "骑兵防御{0}" },
	[40715] = { configId = 40715, txt1 = "攻城兽防御" },
	[40716] = { configId = 40716, txt1 = "攻城兽防御{0}" },
	[40717] = { configId = 40717, txt1 = "步兵生命" },
	[40718] = { configId = 40718, txt1 = "步兵生命{0}" },
	[40719] = { configId = 40719, txt1 = "弓兵生命" },
	[40720] = { configId = 40720, txt1 = "弓兵生命{0}" },
	[40721] = { configId = 40721, txt1 = "骑兵生命" },
	[40722] = { configId = 40722, txt1 = "骑兵生命{0}" },
	[40723] = { configId = 40723, txt1 = "攻城兽生命" },
	[40724] = { configId = 40724, txt1 = "攻城兽生命{0}" },
	[40725] = { configId = 40725, txt1 = "部队攻击" },
	[40726] = { configId = 40726, txt1 = "部队攻击{0}" },
	[40727] = { configId = 40727, txt1 = "部队防御" },
	[40728] = { configId = 40728, txt1 = "部队防御{0}" },
	[40729] = { configId = 40729, txt1 = "部队生命" },
	[40730] = { configId = 40730, txt1 = "部队生命{0}" },
	[40801] = { configId = 40801, txt1 = "帮助次数" },
	[40802] = { configId = 40802, txt1 = "帮助次数+{0}" },
	[40803] = { configId = 40803, txt1 = "单次帮助额外加速时间(秒)" },
	[40804] = { configId = 40804, txt1 = "单次帮助额外加速时间(秒)+{0}" },
	[40805] = { configId = 40805, txt1 = "援军规模" },
	[40806] = { configId = 40806, txt1 = "援军规模+{0}" },
	[40807] = { configId = 40807, txt1 = "援军规模" },
	[40808] = { configId = 40808, txt1 = "援军规模+{0}" },
	[40809] = { configId = 40809, txt1 = "集结规模" },
	[40810] = { configId = 40810, txt1 = "集结规模+{0}" },
	[40811] = { configId = 40811, txt1 = "集结规模" },
	[40812] = { configId = 40812, txt1 = "集结规模+{0}" },
	[40813] = { configId = 40813, txt1 = "集结部队攻击" },
	[40814] = { configId = 40814, txt1 = "集结部队攻击+{0}" },
	[40815] = { configId = 40815, txt1 = "集结部队防御" },
	[40816] = { configId = 40816, txt1 = "集结部队防御+{0}" },
	[40817] = { configId = 40817, txt1 = "集结部队生命" },
	[40818] = { configId = 40818, txt1 = "集结部队生命+{0}" },
	[40901] = { configId = 40901, txt1 = "行军速度" },
	[40902] = { configId = 40902, txt1 = "行军速度+{0}" },
	[40903] = { configId = 40903, txt1 = "采集行军速度" },
	[40904] = { configId = 40904, txt1 = "采集行军速度+{0}" },
	[40905] = { configId = 40905, txt1 = "侦查行军速度" },
	[40906] = { configId = 40906, txt1 = "侦查行军速度+{0}" },
	[40907] = { configId = 40907, txt1 = "狩猎行军速度" },
	[40908] = { configId = 40908, txt1 = "狩猎行军速度+{0}" },
	[40909] = { configId = 40909, txt1 = "集结行军速度" },
	[40910] = { configId = 40910, txt1 = "集结行军速度+{0}" },
	[40911] = { configId = 40911, txt1 = "运输行军速度" },
	[40912] = { configId = 40912, txt1 = "运输行军速度+{0}" },
	[41001] = { configId = 41001, txt1 = "行动力上限" },
	[41002] = { configId = 41002, txt1 = "行动力上限+{0}" },
	[41003] = { configId = 41003, txt1 = "行动力恢复速度" },
	[41004] = { configId = 41004, txt1 = "行动力恢复速度+{0}" },
	[41005] = { configId = 41005, txt1 = "行动力降低" },
	[41006] = { configId = 41006, txt1 = "行动力降低+{0}" },
	[41007] = { configId = 41007, txt1 = "狩猎连击次数" },
	[41008] = { configId = 41008, txt1 = "狩猎连击次数+{0}" },
	[41009] = { configId = 41009, txt1 = "狩猎攻击加成" },
	[41010] = { configId = 41010, txt1 = "狩猎攻击加成+{0}" },
	[41011] = { configId = 41011, txt1 = "狩猎防御加成" },
	[41012] = { configId = 41012, txt1 = "狩猎防御加成+{0}" },
	[41013] = { configId = 41013, txt1 = "狩猎生命加成" },
	[41014] = { configId = 41014, txt1 = "狩猎生命加成+{0}" },
	[41015] = { configId = 41015, txt1 = "狩猎伤害加成" },
	[41016] = { configId = 41016, txt1 = "狩猎伤害加成+{0}" },
	[41101] = { configId = 41101, txt1 = "兽夹制造速度" },
	[41102] = { configId = 41102, txt1 = "兽夹制造速度+{0}" },
	[41103] = { configId = 41103, txt1 = "兽夹制造上限" },
	[41104] = { configId = 41104, txt1 = "兽夹制造上限+{0}" },
	[41105] = { configId = 41105, txt1 = "兽夹制造成本降低" },
	[41106] = { configId = 41106, txt1 = "兽夹制造成本降低+{0}" },
	[41107] = { configId = 41107, txt1 = "孵化速度" },
	[41108] = { configId = 41108, txt1 = "孵化速度+{0}" },
	[41109] = { configId = 41109, txt1 = "孵化队列" },
	[41110] = { configId = 41110, txt1 = "孵化队列+{0}" },
	[41111] = { configId = 41111, txt1 = "训练队列" },
	[41112] = { configId = 41112, txt1 = "训练队列+{0}" },
	[41113] = { configId = 41113, txt1 = "训练经验加成" },
	[41114] = { configId = 41114, txt1 = "训练经验加成+{0}" },
	[41115] = { configId = 41115, txt1 = "派遣收益加成" },
	[41116] = { configId = 41116, txt1 = "派遣收益加成+{0}" },
	[41117] = { configId = 41117, txt1 = "派遣战利品背包上限" },
	[41118] = { configId = 41118, txt1 = "派遣战利品背包上限+{0}" },
	[41119] = { configId = 41119, txt1 = "派遣食草龙攻击" },
	[41120] = { configId = 41120, txt1 = "派遣食草龙攻击+{0}" },
	[41121] = { configId = 41121, txt1 = "派遣食草龙防御" },
	[41122] = { configId = 41122, txt1 = "派遣食草龙防御+{0}" },
	[41123] = { configId = 41123, txt1 = "派遣食草龙生命" },
	[41124] = { configId = 41124, txt1 = "派遣食草龙生命+{0}" },
	[41125] = { configId = 41125, txt1 = "派遣食肉龙攻击" },
	[41126] = { configId = 41126, txt1 = "派遣食肉龙攻击+{0}" },
	[41127] = { configId = 41127, txt1 = "派遣食肉龙防御" },
	[41128] = { configId = 41128, txt1 = "派遣食肉龙防御+{0}" },
	[41129] = { configId = 41129, txt1 = "派遣食肉龙生命" },
	[41130] = { configId = 41130, txt1 = "派遣食肉龙生命+{0}" },
	[41131] = { configId = 41131, txt1 = "恐龙攻击" },
	[41132] = { configId = 41132, txt1 = "恐龙攻击+{0}" },
	[41133] = { configId = 41133, txt1 = "恐龙防御" },
	[41134] = { configId = 41134, txt1 = "恐龙防御+{0}" },
	[41135] = { configId = 41135, txt1 = "恐龙生命" },
	[41136] = { configId = 41136, txt1 = "恐龙生命+{0}" },
	[41137] = { configId = 41137, txt1 = "派遣恐龙数量上限" },
	[41138] = { configId = 41138, txt1 = "派遣恐龙数量上限+{0}" },
	[41201] = { configId = 41201, txt1 = "实力" },
	[41202] = { configId = 41202, txt1 = "实力+{0}" },
	[50001] = { configId = 50001, txt1 = "建造队列1" },
	[50002] = { configId = 50002, txt1 = "建造队列2" },
	[50003] = { configId = 50003, txt1 = "研发队列" },
	[50004] = { configId = 50004, txt1 = "城墙修复队列" },
	[50005] = { configId = 50005, txt1 = "陷阱制造队列" },
	[50006] = { configId = 50006, txt1 = "陷阱修复队列" },
	[50007] = { configId = 50007, txt1 = "英雄升阶队列" },
	[50008] = { configId = 50008, txt1 = "英雄升爵队列" },
	[50009] = { configId = 50009, txt1 = "士兵训练队列1" },
	[50010] = { configId = 50010, txt1 = "士兵训练队列2" },
	[50011] = { configId = 50011, txt1 = "士兵训练队列3" },
	[50012] = { configId = 50012, txt1 = "士兵训练队列4" },
	[50013] = { configId = 50013, txt1 = "士兵治疗队列" },
	[50014] = { configId = 50014, txt1 = "兽夹制造队列" },
	[50015] = { configId = 50015, txt1 = "孵化队列1" },
	[50016] = { configId = 50016, txt1 = "孵化队列2" },
	[50017] = { configId = 50017, txt1 = "孵化队列3" },
	[50018] = { configId = 50018, txt1 = "深渊洞穴派遣队列" },
	[50019] = { configId = 50019, txt1 = "研发队列空闲中" },
	[50020] = { configId = 50020, txt1 = "医疗队列空闲中" },
	[50021] = { configId = 50021, txt1 = "研发中" },
	[50101] = { configId = 50101, txt1 = "玩家(不会实际显示)" },
	[50102] = { configId = 50102, txt1 = "玩家描述(不会实际显示)" },
	[50103] = { configId = 50103, txt1 = "农田" },
	[50104] = { configId = 50104, txt1 = "庞大的部队会消耗大量的粮食，位于大陆地图上的农田从战略上来讲可谓至关重要。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50105] = { configId = 50105, txt1 = "伐木场" },
	[50106] = { configId = 50106, txt1 = "对森林的砍伐给予了我们丰富的木材资源，领地建设发展必不可少。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50107] = { configId = 50107, txt1 = "岩石场" },
	[50108] = { configId = 50108, txt1 = "岩石场一句话介绍。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50109] = { configId = 50109, txt1 = "矿石场" },
	[50110] = { configId = 50110, txt1 = "矿石场一句话介绍。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50111] = { configId = 50111, txt1 = "金矿场" },
	[50112] = { configId = 50112, txt1 = "金矿场一句话介绍。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50113] = { configId = 50113, txt1 = "钻石场" },
	[50114] = { configId = 50114, txt1 = "钻石场一句话介绍。1、所有领主都能派遣部队前往资源点(农田、伐木场、岩石场、矿石场、金矿场、钻石场)进行资源采集。2、资源点的等级越高，其资源储备越多。3、部队采集完毕后，将自动将资源运回领地。4、您可以派遣部队攻击其他领主正在采集的资源点，获胜的一方将获得占领权。" },
	[50115] = { configId = 50115, txt1 = "联盟农田" },
	[50116] = { configId = 50116, txt1 = "联盟农田一句话介绍。" },
	[50117] = { configId = 50117, txt1 = "联盟伐木场" },
	[50118] = { configId = 50118, txt1 = "联盟伐木场一句话介绍。" },
	[50119] = { configId = 50119, txt1 = "联盟岩石场" },
	[50120] = { configId = 50120, txt1 = "联盟岩石场一句话介绍。" },
	[50121] = { configId = 50121, txt1 = "联盟矿石场" },
	[50122] = { configId = 50122, txt1 = "联盟矿石场一句话介绍。" },
	[50123] = { configId = 50123, txt1 = "联盟金矿场" },
	[50124] = { configId = 50124, txt1 = "联盟金矿场一句话介绍。" },
	[50125] = { configId = 50125, txt1 = "神秘洞穴" },
	[50126] = { configId = 50126, txt1 = "可派遣斥候进行探索，有意外之喜噢。" },
	[50127] = { configId = 50127, txt1 = "资源点" },
	[50128] = { configId = 50128, txt1 = "来自自然的馈赠，可派遣斥候进行拾取。" },
	[50129] = { configId = 50129, txt1 = "恐龙巢穴" },
	[50130] = { configId = 50130, txt1 = "恐龙巢穴是恐龙的聚集点，围剿恐龙巢穴可获取大量资源。" },
	[50131] = { configId = 50131, txt1 = "黑化城池" },
	[50132] = { configId = 50132, txt1 = "原始部落集群，未形成有效文明，但战力极强。城池作为他们的军事基地和物资囤积处，需要盟友的协助才可更好的击溃他们。" },
	[50133] = { configId = 50133, txt1 = "巨兽神殿" },
	[50134] = { configId = 50134, txt1 = "「神殿」占领后联盟所有成员均可获得大量属性增益。" },
	[50135] = { configId = 50135, txt1 = "荒古遗迹" },
	[50136] = { configId = 50136, txt1 = "「荒古遗迹」占领后联盟所有成员均可获得大量属性增益。" },
	[50137] = { configId = 50137, txt1 = "丛林遗迹" },
	[50138] = { configId = 50138, txt1 = "「丛林遗迹」占领后联盟所有成员均可获得大量属性增益。" },
	[50139] = { configId = 50139, txt1 = "冰霜遗迹" },
	[50140] = { configId = 50140, txt1 = "「冰霜遗迹」占领后联盟所有成员均可获得大量属性增益。" },
	[50141] = { configId = 50141, txt1 = "原始遗迹" },
	[50142] = { configId = 50142, txt1 = "「原始遗迹」占领后联盟所有成员均可获得大量属性增益。" },
	[50143] = { configId = 50143, txt1 = "击杀后可获得领主装备材料。" },
	[50301] = { configId = 50301, txt1 = "领主府" },
	[50302] = { configId = 50302, txt1 = "领主府是领地建造及行军的基础，升级领主府来获得更高的建造等级及更多行军容量，并获得新的建筑及功能" },
	[50303] = { configId = 50303, txt1 = "侏罗纪公园" },
	[50304] = { configId = 50304, txt1 = "可通过挑战关卡获得奖励" },
	[50305] = { configId = 50305, txt1 = "竞技场" },
	[50306] = { configId = 50306, txt1 = "战斗是无情的，角逐大陆最强者，卫冕王座" },
	[50307] = { configId = 50307, txt1 = "锻造厂" },
	[50308] = { configId = 50308, txt1 = "解锁很多领主「装备部位」及「提升锻造速度」" },
	[50309] = { configId = 50309, txt1 = "研究院" },
	[50310] = { configId = 50310, txt1 = "研究全新的科学技术" },
	[50311] = { configId = 50311, txt1 = "深渊洞穴" },
	[50312] = { configId = 50312, txt1 = "无人探索的地底世界拥有者难以想象的财富" },
	[50313] = { configId = 50313, txt1 = "城墙" },
	[50314] = { configId = 50314, txt1 = "抵御敌人的第一道防御工事" },
	[50315] = { configId = 50315, txt1 = "船坞" },
	[50316] = { configId = 50316, txt1 = "商船会带来大陆各地的货物进行交易" },
	[50317] = { configId = 50317, txt1 = "市集" },
	[50318] = { configId = 50318, txt1 = "用于联盟成员之间的资源流通" },
	[50319] = { configId = 50319, txt1 = "藏兵洞" },
	[50320] = { configId = 50320, txt1 = "保护士兵的地方" },
	[50321] = { configId = 50321, txt1 = "仓库" },
	[50322] = { configId = 50322, txt1 = "保护您的资源不被掠夺" },
	[50323] = { configId = 50323, txt1 = "瞭望塔" },
	[50324] = { configId = 50324, txt1 = "更早发现敌人的详细情报" },
	[50325] = { configId = 50325, txt1 = "战争大厅" },
	[50326] = { configId = 50326, txt1 = "集结联盟部队" },
	[50327] = { configId = 50327, txt1 = "监狱" },
	[50328] = { configId = 50328, txt1 = "关押敌犯的最佳场所" },
	[50329] = { configId = 50329, txt1 = "献祭台" },
	[50330] = { configId = 50330, txt1 = "献祭已获得领地加成" },
	[50331] = { configId = 50331, txt1 = "大使馆" },
	[50332] = { configId = 50332, txt1 = "容纳援军的地方" },
	[50333] = { configId = 50333, txt1 = "兽夹制作厂" },
	[50334] = { configId = 50334, txt1 = "制造恐龙蛋捕获夹" },
	[50335] = { configId = 50335, txt1 = "孵化器" },
	[50336] = { configId = 50336, txt1 = "孵化恐龙的地方" },
	[50337] = { configId = 50337, txt1 = "恐龙研究所" },
	[50338] = { configId = 50338, txt1 = "研究恐龙的场所" },
	[50339] = { configId = 50339, txt1 = "恐龙训练所" },
	[50340] = { configId = 50340, txt1 = "训练恐龙的地方" },
	[50341] = { configId = 50341, txt1 = "军营" },
	[50342] = { configId = 50342, txt1 = "训练无畏的士兵部队" },
	[50343] = { configId = 50343, txt1 = "医疗所" },
	[50344] = { configId = 50344, txt1 = "治疗受伤部队" },
	[50345] = { configId = 50345, txt1 = "民居" },
	[50346] = { configId = 50346, txt1 = "通过提升民居获得金币" },
	[50347] = { configId = 50347, txt1 = "农田" },
	[50348] = { configId = 50348, txt1 = "通过农作物来供给食物" },
	[50349] = { configId = 50349, txt1 = "伐木场" },
	[50350] = { configId = 50350, txt1 = "对数目进行加工来获得木材" },
	[50351] = { configId = 50351, txt1 = "采石场" },
	[50352] = { configId = 50352, txt1 = "对石场进行加工来获得石料" },
	[50353] = { configId = 50353, txt1 = "矿石场" },
	[50354] = { configId = 50354, txt1 = "采集铁矿的场所" },
	[50355] = { configId = 50355, txt1 = "熔炉厂" },
	[50356] = { configId = 50356, txt1 = "熔炼材料来获得金属" },
	[50357] = { configId = 50357, txt1 = "化工场" },
	[50358] = { configId = 50358, txt1 = "进行元素合成来获得XX" },
}
return c
